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Found 130 Skills
Use when writing Unreal Engine C++ code involving UPROPERTY, UFUNCTION, UCLASS, TArray, TMap, delegates, FString, garbage collection, or smart pointers. Also use when the user asks about "UE C++", USTRUCT, UENUM, FName, FText, TObjectPtr, TWeakObjectPtr, UObject lifetime, UE_LOG, or UE subsystems. For module build configuration, see ue-module-build-system. For Actor/Component architecture, see ue-actor-component-architecture.
Performance optimization patterns for Mapbox GL JS web applications. Covers initialization waterfalls, bundle size, rendering performance, memory management, and web optimization. Prioritized by impact on user experience.
Expert performance decisions for iOS/tvOS: when to optimize vs premature optimization, profiling tool selection, SwiftUI view identity trade-offs, and memory management strategies. Use when debugging performance issues, optimizing slow screens, or reducing memory usage. Trigger keywords: performance, Instruments, Time Profiler, Allocations, memory leak, view identity, lazy loading, @StateObject, retain cycle, image caching, faulting, batch operations
AI Agent long-term memory system with cross-session, cross-project persistence. Triggers: - /remember - Store memories - /recall - Search memories - /forget - Delete/archive memories - /memory-status - Check status - When needing to persist important conversation insights - When sharing user preferences across projects
Manage git-backed memory repos. Load this skill when working with git-backed agent memory, setting up remote memory repos, resolving sync conflicts, or managing memory via git workflows.
Transforms lessons learned into domain-organized memory instructions (global or workspace). Syntax: `/remember [>domain [scope]] lesson clue` where scope is `global` (default), `user`, `workspace`, or `ws`.
Store and retrieve memories (notes, facts, decisions, snippets, images) using a local SQLite database with full-text search. Use when you need to remember information across sessions, recall previous decisions, store code snippets, or search your knowledge base.
Agent skill for memory-coordinator - invoke with $agent-memory-coordinator
Use this skill when profiling or optimizing a PixiJS v8 app for FPS, draw calls, or GPU memory. Covers destroy patterns (cacheAsTexture(false), releaseGlobalResources), GCSystem and TextureGCSystem, PrepareSystem, object pooling, batching rules, BitmapText for dynamic text, culling (Culler, CullerPlugin, cullable, cullArea), resolution/antialias tradeoffs. Triggers on: FPS, jank, draw calls, batching, object pool, GCSystem, PrepareSystem, Culler, cacheAsTexture, memory leak, destroy patterns.
Delete specific observations or sessions from agentmemory. Use when user says "forget this", "delete memory", or wants to remove specific data for privacy.
Resume the most recent agent session for the current working directory. Use when the user says "where were we", "resume", "handoff", "pick up where I left off", or starts a session with no fresh context.
Use this skill when managing persistent user memory in ~/.memory/ - a structured, hierarchical second brain for AI agents. Triggers on conversation start (auto-load relevant memories by matching context against tags), "remember this", "what do you know about X", "update my memory", completing complex tasks (auto-propose saving learnings), onboarding a new user, searching past learnings, or maintaining the memory graph - splitting large files, pruning stale entries, and updating cross-references.