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Found 117 Skills
Create technical design document with architecture decisions and approach. Trigger: When the orchestrator launches you to write or update the technical design for a change.
Threat modeling methodologies (STRIDE, PASTA, LINDDUN), attack tree analysis, common attack patterns (OWASP Top 10, CWE), risk assessment frameworks, and security architecture patterns
Cross-engine design pattern comparison for game development including ECS, state machines, networking, and common architectures
Ensures frontend and backend agree on API request/response shapes using Apidog MCP as the single source of truth. Replaces manual contracts.md files. Use when implementing or reviewing API endpoints and their consumers. Automatically loaded by team-lead, backend-dev, web-dev, mobile-dev, and reviewer.
Design system principles, component libraries, typography, color theory, spacing systems, and design tokens
Unreal Engine patterns, Actor/Component model, Blueprints vs C++, and best practices
Implement tasks from the change, writing actual code following the specs and design. Trigger: When the orchestrator launches you to implement one or more tasks from a change.
Static site generators, documentation platforms, and deployment workflows for technical documentation
Vroid Studio, VRM format, and VTuber avatar creation
AWS, Azure, and GCP cloud services and best practices
Explore and investigate ideas before committing to a change. Trigger: When the orchestrator launches you to think through a feature, investigate the codebase, or clarify requirements.
Create or update the skill registry for the current project. Scans user skills and project conventions, writes .atl/skill-registry.md, and saves to engram if available. Trigger: When user says "update skills", "skill registry", "actualizar skills", "update registry", or after installing/removing skills.