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Found 72 Skills
Use this skill first for any SpacetimeDB task; it routes to focused skills for modules, tables, reducers, procedures, views, clients, subscriptions, CLI commands, auth, RLS, HTTP APIs, SQL, deployment, serialization, tutorials, quickstarts, and upgrades. Triggers on: spacetime, spacetimedb, SpacetimeDB, stdb, module, reducer, table, procedure, view, subscription, DbConnection, spacetime generate, spacetime publish, spacetime sql, BSATN, SATS, row-level security, RLS, Maincloud, standalone, Unity, Unreal.
Portable Zod schema design and validation guidance. Default to `zod/mini` for new work and preserve established classic `zod` surfaces. Use when Codex needs to create, extend, refactor, or review Zod schemas; choose strict or loose object contracts; model nullability, unions, intersections, recursion, or runtime-validated values; or debug surprising Zod behavior and serialization boundaries.
Baseline C# skill loaded for every .NET code path. Guides language patterns (records, pattern matching, primary constructors, C# 8-15), coding standards, async/await, DI, LINQ, serialization, domain modeling, concurrency, Roslyn analyzers, globalization, native interop (P/Invoke, LibraryImport, ComWrappers), WASM interop (JSImport/JSExport), and type design. Spans 25 topics. Do not use for ASP.NET endpoint architecture, UI framework patterns, or CI/CD guidance.
Expert blueprint for data-oriented design using Resource/RefCounted classes (item databases, character stats, reusable data structures). Covers typed arrays, serialization, nested resources, and resource caching. Use when implementing data systems OR inventory/stats/dialogue databases. Keywords Resource, RefCounted, ItemData, CharacterStats, database, serialization, @export, typed arrays.
Scans .NET code for ~50 performance anti-patterns across async, memory, strings, collections, LINQ, regex, serialization, and I/O with tiered severity classification. Use when analyzing .NET code for optimization opportunities, reviewing hot paths, or auditing allocation-heavy patterns.
This skill should be used when the user asks to "validate data with pydantic", "create a pydantic model", "use pydantic best practices", "write pydantic validators", or needs guidance on pydantic v2 patterns, serialization, configuration, or performance optimization.
Use when working with DataAsset, DataTable, soft reference, hard reference, TSoftObjectPtr, async loading, Asset Manager, StreamableManager, or game data structures in Unreal Engine. See references/asset-loading-patterns.md for async loading and StreamableManager patterns. See references/data-driven-design.md for data-driven gameplay architecture. For serialization, see ue-serialization-savegames. For C++ foundations, see ue-cpp-foundations.
Understands the Metabase Representation Format — a YAML-based serialization format for Metabase content (collections, cards, dashboards, documents, segments, measures, snippets, transforms). Use when the user needs to create, edit, understand, or validate Metabase representation YAML files, or when working with Metabase serialization/deserialization (serdes). Covers entity schemas, MBQL and native queries, visualization settings, parameters, and folder structure.
Data format specialist covering TOON encoding, JSON/YAML optimization, serialization patterns, and data validation for modern applications. Use when optimizing data for LLM transmission, implementing high-performance serialization, validating data schemas, or converting between data formats.
Guides development of Fastify Node.js backend servers and REST APIs using TypeScript or JavaScript. Use when building, configuring, or debugging a Fastify application — including defining routes, implementing plugins, setting up JSON Schema validation, handling errors, optimising performance, managing authentication, configuring CORS and security headers, integrating databases, working with WebSockets, and deploying to production. Covers the full Fastify request lifecycle (hooks, serialization, logging with Pino) and TypeScript integration via strip types. Trigger terms: Fastify, Node.js server, REST API, API routes, backend framework, fastify.config, server.ts, app.ts.
Choose and implement effector-storage persistence patterns for Effector apps. Use when tasks involve persist/createPersist usage, selecting adapters (local/session/query/broadcast/storage/asyncStorage/memory/nil/log), configuring clock/pickup/context/keyPrefix, validating data with contracts, handling done/fail/finally flows, SSR-safe adapter fallback with either, or debugging sync and serialization issues.
Efficient data serialization for game networking including Protobuf, FlatBuffers, and custom binary