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Found 1,323 Skills
Skill for Playwright-driven web UI testing, exploration, test generation, execution, and debugging (TypeScript or Python). Triggers for tasks involving application testing, validation, test generation, or UI automation in web applications.
Develop high-performance C/C++ plugins for Stata using the stplugin.h SDK. Use when the user asks to create a Stata plugin, write C/C++ code for Stata, accelerate a Stata command with C, build cross-platform Stata plugins, or translate/port a Python or R package into Stata. Covers the full lifecycle: SDK setup, data flow, memory safety, .ado wrappers with preserve/merge, cross-platform compilation, performance optimization (pthreads, pre-sorted indices, XorShift RNG), debugging, and distribution via net install. Also includes a translation workflow for porting Python/R packages to Stata — wrapping existing C++ backends when available, or writing C from scratch when not.
Go concurrency patterns and primitives: goroutines, channels, sync primitives, worker pools, rate limiting, context propagation. Use when writing concurrent Go code, implementing worker pools, fan-out/fan-in pipelines, rate limiters, or debugging race conditions and goroutine leaks. Triggers: goroutine, channel, sync.Mutex, sync.WaitGroup, worker pool, fan-out, fan-in, rate limit, concurrent, parallel, context.Context, race condition, deadlock. Do NOT use for sequential Go code, general Go syntax, error handling patterns, or HTTP routing without concurrency concerns.
RED-GREEN-REFACTOR cycle with strict phase gates. Write failing test first, implement minimum code to pass, then refactor while keeping tests green. Use when implementing new features, fixing bugs with test-first approach, improving test coverage, or when user mentions TDD. Use for "TDD", "test first", "red green refactor", "write tests", or "implement with tests". Do NOT use for debugging existing failures (use systematic-debugging) or for refactoring without new tests (use systematic-refactoring).
C and C++ compiler toolchain skill covering GCC, Clang/LLVM, build modes, warnings, sanitizers, static analysis, LTO, PGO, C++20/23/26 features, and debugging. Use when writing or reviewing C/C++ code, choosing compiler flags, interpreting errors or warnings, enabling sanitizers, running clang-tidy or cppcheck, optimizing builds, working with C++20 modules or C23 features, or troubleshooting linker issues.
Saleor backend internals and behavior reference. Covers discount precedence, order-level vs line-level discount stacking, manual/voucher/promotion interactions, and denormalized field semantics. Use when working with Saleor discounts, building Dashboard discount UI, or debugging discount application order.
Saleor Configurator patterns for managing store configuration as code. Use when writing config.yml, running deploy/introspect/diff commands, understanding entity identification (slug vs name), deployment pipeline order, or debugging sync issues.
Python and wxPython development reference patterns, common pitfalls, framework-specific guides, desktop accessibility APIs, and cross-platform considerations. Use when building, debugging, packaging, or reviewing Python desktop applications.
Use when building, animating, or debugging Roblox GUI elements including HUDs, menus, world-space UI, and player labels. Triggers on: ScreenGui setup, SurfaceGui or BillboardGui placement, UDim2 sizing questions, TweenService UI animations, responsive scaling, LocalScript GUI logic, ResetOnSpawn issues, or any Frame/TextLabel/ImageButton layout work.
Retrieves authoritative, up-to-date technical documentation, API references, configuration details, and code examples for any developer technology. Use this skill whenever answering technical questions or writing code that interacts with external technologies. This includes libraries, frameworks, programming languages, SDKs, APIs, CLI tools, cloud services, infrastructure tools, and developer platforms. Common scenarios: - looking up API endpoints, classes, functions, or method parameters - checking configuration options or CLI commands - answering "how do I" technical questions - generating code that uses a specific library or service - debugging issues related to frameworks, SDKs, or APIs - retrieving setup instructions, examples, or migration guides - verifying version-specific behavior or breaking changes Prefer this skill whenever documentation accuracy matters or when model knowledge may be outdated.
Publish and deploy C# MCP servers. Covers NuGet packaging for stdio servers, Docker containerization for HTTP servers, Azure Container Apps and App Service deployment, and publishing to the official MCP Registry. USE FOR: packaging stdio MCP servers as NuGet tools, creating Dockerfiles for HTTP MCP servers, deploying to Azure Container Apps or App Service, publishing to the MCP Registry at registry.modelcontextprotocol.io, configuring server.json for MCP package metadata, setting up CI/CD for MCP server publishing. DO NOT USE FOR: publishing general NuGet libraries (not MCP-specific), general Docker guidance unrelated to MCP, creating new servers (use mcp-csharp-create), debugging (use mcp-csharp-debug), writing tests (use mcp-csharp-test).
Create MCP servers using the C# SDK and .NET project templates. Covers scaffolding, tool/prompt/resource implementation, and transport configuration for stdio and HTTP. USE FOR: creating new MCP server projects, scaffolding with dotnet new mcpserver, adding MCP tools/prompts/resources, choosing stdio vs HTTP transport, configuring MCP hosting in Program.cs, setting up ASP.NET Core MCP endpoints with MapMcp. DO NOT USE FOR: debugging or running existing servers (use mcp-csharp-debug), writing tests (use mcp-csharp-test), publishing or deploying (use mcp-csharp-publish), building MCP clients, non-.NET MCP servers.