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Found 7,499 Skills
Braiins Learn - Bitcoin mining profitability calculators, charts, and data dashboard
Braiins Farm Monitor - Bitcoin mining fleet monitoring and management
Load GitHub Actions automation workflows documentation including CI/CD pipelines, security scanning, and maintenance automation
Analyzes legal case facts and identifies viable legal theories, causes of action, and evidentiary requirements. Use when conducting case intake, strategy development, or initial legal analysis.
Unified Braiins ecosystem skill covering all Bitcoin mining tools - OS firmware, Pool, Toolbox, Manager, Proxy, and Insights calculator
GitBook documentation platform - creating docs, publishing sites, Git sync, API references, and collaboration
Just command runner expertise, Justfile syntax, recipe development, and cross-platform task automation. Covers recipe patterns, parameters, modules, settings, shebang recipes for multi-language scripts, and workflow integration. Use when user mentions just, justfile, recipes, command runner, task automation, project commands, or needs help writing executable project documentation.
Assist with Kubernetes interactions including debugging (kubectl logs, describe, exec, port-forward), resource management (deployments, services, configmaps, secrets), and cluster operations (scaling, rollouts, node management). Use when working with kubectl, pods, deployments, services, or troubleshooting Kubernetes issues.
Generate clear, conventional commit messages from git diffs. Use when writing commit messages, reviewing staged changes, or preparing commits.
Review code for best practices, security issues, and potential bugs. Use when reviewing code changes, checking PRs, analyzing code quality, or performing security audits.
Query Prometheus and Loki billing metrics from Grafana. Use when discussing observability costs, active series, ingestion rates, storage usage, or cardinality analysis.
Physics simulation for particle systems—forces (gravity, wind, drag), attractors/repulsors, velocity fields, turbulence, and collision. Use when particles need realistic or artistic motion, swarm behavior, or field-based animation.