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Found 1,029 Skills
Maravilla Cloud durable workflows — replay-based, multi-step processes that survive restarts. Use whenever you need sleeps spanning minutes/hours/days, multi-step pipelines where each step's output feeds the next, waiting for external events, or strict step-history audit. `defineWorkflow` from `@maravilla-labs/functions/workflows/runtime` with `step.run`, `step.sleep`, `step.sleepUntil`, `step.waitForEvent`, `step.invoke`.
Allows reading the decompiled C# code of the Space Engineers Dedicated Server
Researches any project idea against live data from GitHub and Dev.to to surface what already exists, how mature the space is, and where the real opportunity lives. Use when a developer describes something they want to build and wants to know if it's been done before. Triggers on phrases like "validate my idea", "has this been built", "is this already a thing", "what exists for X", "should I build this", "is this idea original", "check if my project exists", "what are the alternatives to what I want to build", "is the market saturated for X", or any request to research the competitive landscape before starting a project.
Adaptive teaching skill for developers, PMs, QA, designers, AI engineers, and security engineers — calibrated to your role and codebase, SM-2 spaced repetition, gamified with achievements, hunts weak spots with The Ambush, guides career growth to Founder.
Create professional interior design visualizations — redesign existing rooms, generate new room concepts, or visualize specific furniture styles in a space.
Use when user explicitly asks Flink/Ververica/Realtime Compute Console workspace operations: 草稿(draft), SQL校验/执行, 部署(deployment), 作业(job), Session Cluster, namespace, 表(table), 成员(member), 变量(variable), 或 checkpoint timeout 诊断, especially with workspace/deployment/job IDs (w-*, d-*, j-*, sc-*, draft-*). Also use when prompt asks to test/verify Flink Console lifecycle flow, safety guardrails, or parameter validation for these operations. This includes prompts such as create draft, deploy draft, list deployments, start/stop job, create/list session cluster, get tables, list variables. Also use when prompt explicitly asks to run `python scripts/flink_ververica_ops.py` for Flink Console workspace operations. Do not trigger for unrelated "workspace" contexts or generic cloud/platform tasks (ECS, OSS, RDS, Kafka, Spark, Kubernetes, billing, weather). Do not trigger for Flink instance lifecycle operations (create/scale/delete/renew); those belong to alibabacloud-flink-instance-manage.
UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples.
Build 3D objects, props, maps, and environments in Roblox Studio via MCP. CSG patterns, spatial coordination, player scale reference, platform quirks. Use when the AI is placing parts, doing unions/subtracts, or building geometry.
Unified Minions skill for both deterministic shell jobs and LLM subagent orchestration. Replaces the older `gbrain-jobs` routing intent. Use when: submitting gbrain jobs, shell/background tasks, spawning subagents, checking progress, steering running work, pausing/resuming, parallel fan-out. One durable, observable, steerable queue interface.
Apply SLDS-compliant UI using the correct blueprints, styling hooks, utility classes, and icons. Use when building any UI that needs SLDS, choosing between Lightning Base Components and SLDS Blueprints, applying styling hooks for theming, using utility classes for layout and spacing, or selecting icons. Triggers include "build a modal", "create a form", "data table", "SLDS styling", "style with hooks", "add an icon".
This skill should be used when working with single-cell omics data analysis using scvi-tools, including scRNA-seq, scATAC-seq, CITE-seq, spatial transcriptomics, and other single-cell modalities. Use this skill for probabilistic modeling, batch correction, dimensionality reduction, differential expression, cell type annotation, multimodal integration, and spatial analysis tasks.
Create custom entities and NPCs for Hytale with AI behaviors, components, spawning, and animations. Use when asked to "create a custom entity", "add an NPC", "make a mob", "design AI behavior", or "configure entity spawning".