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Found 56 Skills
Explain how CE.SDK Web features work — concepts, architecture, and workflows. Covers React, Vue.js, Svelte, Angular, Electron, Vanilla JavaScript, Node.js, Nuxt.js, Next.js, SvelteKit. Use when the user says "explain", "how does X work", "walk me through", "what is", "describe", or wants to understand a CE.SDK concept at a conceptual level for Web development. Generates custom markdown explanations with diagrams and code examples. Not for looking up existing docs (use docs-{framework}), not for writing implementation code (use build). <example> Context: User wants to understand how text layers work user: "Explain how text layers work in CE.SDK" assistant: "I'll use /cesdk:explain to generate a detailed explanation." </example> <example> Context: User needs a concept explained in their context user: "How does the block hierarchy work for video editing?" assistant: "Let me use /cesdk:explain to create a custom explanation for video block hierarchy." </example> <example> Context: User needs to understand a workflow user: "Walk me through the asset loading pipeline" assistant: "I'll use /cesdk:explain to explain the asset pipeline." </example>
Guide for working with gomponents, a pure Go HTML component library. Use this skill when reading or writing gomponents code, or when building HTML views in Go applications.
Create or modify vanilla HTML/CSS/JavaScript (without a framework) using modular ES modules (ESM), vanilla technologies, clean and readable code, ready for production (no transpiling). Useful for lightweight, high-performance pages, dependency-free UI widgets, standard JavaScript refactoring, and rapid prototyping without using frameworks like React, Angular or Vue.
Senior Flask developer. Use when building or working on Flask applications. Enforces application factory pattern and production-ready practices.
Process images for web development — resize, crop, trim whitespace, convert formats (PNG/WebP/JPG), optimise file size, generate thumbnails, create OG card images. Uses Pillow (Python) — no ImageMagick needed. Trigger with 'resize image', 'convert to webp', 'trim logo', 'optimise images', 'make thumbnail', 'create OG image', 'crop whitespace', 'process image', or 'image too large'.
Advanced theming for Shiny apps using bslib and Bootstrap 5. Use when customizing app appearance with bs_theme(), Bootswatch themes, custom colors, typography, brand.yml integration, Bootstrap Sass variables, custom Sass/CSS rules, dark mode and color modes, dynamic theme switching, real-time theming, theme inspection, or making R plots match the app theme with thematic.
Provides comprehensive guidance for Django framework including models, views, templates, forms, admin, REST framework, and deployment. Use when the user asks about Django, needs to create Django applications, implement models and views, or build Django REST APIs.
Comprehensive skill for Three.js 3D web development. Use this skill when building interactive 3D scenes, WebGL/WebGPU applications, product configurators, 3D visualizations, or immersive web experiences. Triggers on tasks involving Three.js, 3D rendering, scenes, cameras, meshes, materials, lights, animations, textures, or WebGL/WebGPU rendering.
Aria Attribute Helper - Auto-activating skill for Frontend Development. Triggers on: aria attribute helper, aria attribute helper Part of the Frontend Development skill category.
Expert 10x engineer with comprehensive knowledge of web development, internet protocols, and web standards. Use when working with HTML, CSS, JavaScript, web APIs, HTTP/HTTPS, web security, performance optimization, accessibility, or any web/internet concepts. Specializes in translating web terminology accurately and implementing modern web standards across frontend and backend development.
Build declarative 3D scenes with React Three Fiber (R3F) - a React renderer for Three.js. Use when building interactive 3D experiences in React applications with component-based architecture, state management, and reusable abstractions. Ideal for product configurators, portfolios, games, data visualization, and immersive web experiences.
Declarative web framework for building browser-based 3D, VR, and AR experiences using HTML and entity-component architecture. Use this skill when creating WebXR applications, VR experiences, AR experiences, 360-degree media viewers, or immersive web content with minimal JavaScript. Triggers on tasks involving A-Frame, WebXR, VR development, AR development, entity-component-system, declarative 3D, or HTML-based 3D scenes. Built on Three.js with accessible HTML-first approach.