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Found 54 Skills
Clean and line-edit Markdown documents for clear, specific, publication-ready prose. Use when asked to de-bloat, de-template, remove chatbot artifacts, fix vague wording, settle whether numbers are written as digits or spelled out, make Markdown read like careful human editorial writing, or 'отредактируй документ'. Do not use to fabricate facts or bypass detectors.
Use this spell when you need to see what is happening right now on a distant system rather than reading stale logs or cached reports.
This spell is about representation change, not: - Naming changes (same structure, different identifiers) - Execution changes (same code, different runtime) - Architecture changes (new system design) - Duplication (same thing, different place) The key test: Can you point to a source artifact and a target artifact where the same information is expressed in structurally different ways? If yes → Polymorph.
Create a git commit with a Conventional Commits message derived from the actual diff. Use when the user asks to commit changes, says "commit this", runs "/commitkit", or wants a well-formed commit message written for staged work, even if they don't spell out the format.
Writing style guide for the Singapore Government Design System (SGDS). Use when writing or reviewing UI copy, documentation, labels, error messages, tooltips, or any content that accompanies SGDS components. Covers tone, grammar, spelling, casing, punctuation, and plain language principles.
This skill should be used when the user asks to "create a style sheet", "style guide", "house style", "keep the voice consistent", "voice drift", "British or American spelling", "character voices", "lint the prose", "prose check", "filter words", "said-bookisms", "overused words", "repeated phrases", "similar character names", "voice fingerprints", or wants to record and enforce the voice and surface conventions of a story project. NOT for rewriting dialogue to make the voices distinct when everyone sounds the same (use line-editing), or a character's profile or arc (use character-management).
Invoke when the user wants to practice English. Corrects grammar, spelling, and expression in every response. Adapts to the user's level over time. Not for code reviews or technical docs.
Use to write great prompts for Nano Banana (Google's Gemini image model: Nano Banana Pro = Gemini 3 Pro Image) to generate or edit images for social media — the image-prompt-craft mini-skill. Run when the user wants a nano-banana / Gemini image prompt, an AI image for a post (quote graphic, carousel slide, thumbnail, infographic, product shot, ad creative), or conversational image editing. Reads brand-profile for brand colours/style. Strengths: best-in-class legible in-image text (route typography/layout-led design to ideogram), multi-image consistency, conversational editing, and Google's photoreal lane (Imagen deprecated); surreal art stays Midjourney's. Teaches prompt anatomy, the text-first approach, reference-image consistency, and per-platform aspect ratios. Honest: SynthID watermark + AI disclosure; never real identifiable people or copyrighted characters/logos; verify spelling/data. The API/connection and WoopSocial upload flow live in tools/integrations/nano-banana.md.
Build, fix and review character combat animations (melee strikes, bow shots, spell casts, skills, monster attacks, whole move sets) so they read like Diablo IV, Baldur's Gate 3 or Elden Ring and never stretch, lock, wring or break an arm, wrist or hand. A written standard with numbered rules, per-frame tests on the real skinned mesh, keys designed from upper-arm, forearm and blade intents, checks from every camera the player sees, two blind critics plus a blind A/B against the last release, and every critic claim verified against full-resolution frames and live-rig numbers. Use when creating or reworking any attack, skill or move set; when the user says arms, hands, wrists, elbows or weapons look stretched, weird, broken or wrong; when they ask for a standard, rules or tests for animations; or when they ask to score animations or get them to N out of 10.
Use this skill when the user asks for creative thinking (including naming it or directing use/apply/run with obvious misspellings; decisive) or wants divergent ideation—fluency, flexible perspectives, novel combinations, and elaboration, with optional light convergence. Use when they want fresh ideas, blue-sky options, reframes, or more variety before committing, including casual or messy prompts. Skip when they want a single delivered answer with no exploration, audit-only teardown with no generation asked for, or purely mechanical execution.
Use when making or fixing real-time VFX in Unity 6.3: explosions, fireballs, projectiles with muzzle, trail and impact, spells, slashes, shockwaves, smoke, sparks, Particle System (Shuriken) or VFX Graph ('VFX Graph explosion', 'particles look bad', 'effect kills fps on mobile', 'too much overdraw'), mesh effects with scrolling textures, an uber VFX shader with LUT ramps, Custom Data and custom vertex streams, flipbooks and VFX textures, pink particles after URP upgrade, VFX budgets and readability.
Use when a UE5 task involves Niagara or Chaos destruction: a Niagara fireball, projectile trail, impact explosion, muzzle flash, spell, smoke, sparks, debris, Niagara fluids or flipbooks; "Niagara is too expensive", stat NiagaraOverview, Effect Types, pooling, Data Channels, lightweight emitters, VFX scalability; judging an effect's readability, value, color, timing, white blowout or strobing; or a wall that shatters, geometry collection fracture, Dataflow, damage thresholds, floating chunks, debris cost, Chaos Visual Debugger.