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Found 63 Skills
Audit Lightning Web Components for SLDS compliance and produce a scored quality report. Runs the SLDS linter, analyzes CSS for theming hook usage and pairing, checks HTML for accessibility attributes, and scores findings across categories into an overall grade. Use when asked to "score my component", "SLDS scorecard", "quality report", "audit SLDS compliance", "how good is my SLDS", "check component quality", "rate my component", "evaluate my component", "is this component ready to ship?", "look at my LWC for issues", "audit this before I submit", "review my component before code review", or any time a user wants a quality assessment or production-readiness check on an LWC or SLDS component. Not for fixing violations (use uplifting-components-to-slds2) or building new components (use applying-slds).
This skill should be used when the user asks to "optimize TypeScript performance", "speed up tsc compilation", "configure tsconfig.json", "fix type errors", "improve async patterns", or encounters TS errors (TS2322, TS2339, "is not assignable to"). Also triggers on .ts, .tsx, .d.ts file work involving type definitions, module organization, or memory management. Does NOT cover TypeScript basics, framework-specific patterns, or testing.
Full GSAP v3 mastery for interactive websites: core tweens/timelines, eases, staggers, keyframes, modifiers, utilities, plus complete plugin coverage (ScrollTrigger, ScrollTo, ScrollSmoother, Flip, Draggable, Inertia, Observer, MotionPath, DrawSVG, MorphSVG, SplitText, ScrambleText, TextPlugin, Physics2D/PhysicsProps, CustomEase/Wiggle/Bounce, GSDevTools). Includes Next.js/React patterns (useGSAP, gsap.context cleanup), responsive matchMedia, reduced-motion accessibility, performance best practices, and debugging playbooks.
Build OBS Studio plugins for Windows using MSVC or MinGW. Covers Visual Studio setup, .def file exports, Windows linking (ws2_32, comctl32), platform-specific sources, and DLL verification. Use when building OBS plugins natively on Windows or troubleshooting Windows builds.
Expert blueprint for GPU particle systems (explosions, magic effects, weather, trails) using GPUParticles2D/3D, ParticleProcessMaterial, gradients, sub-emitters, and custom shaders. Use when creating VFX, environmental effects, or visual feedback. Keywords GPUParticles2D, ParticleProcessMaterial, emission_shape, color_ramp, sub_emitter, one_shot.
Pricing completo de opciones europeas y americanas. 9 metodos: Black-Scholes, Binomial CRR, Trinomial, Monte Carlo (antithetic) + Longstaff-Schwartz, Bjerksund-Stensland 2002 / BAW (American closed-form), Heston 1993 (vol estocastica, sonrisa via Fourier), Bates 1996 (Heston + Merton jumps, crash risk), greeks (BS), implied vol, P(ITM) y P(Profit). Disenado para backtesting: cada funcion es flat Python vectorizado con numpy (sin abstracciones), usa math.erfc (no scipy). BS 2.4 us/op, BS2 3.6 us, Heston 400 us, Binomial N=500 5.6 ms. CLI con 15 modos mas validate y bench. Time complexity O(1) para todos los closed-form.
Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collision detection, trigger zones, line-of-sight systems, or manual physics queries. Trigger keywords: CollisionShape2D, CollisionPolygon2D, collision_layer, collision_mask, set_collision_layer_value, set_collision_mask_value, Area2D, body_entered, body_exited, RayCast2D, force_raycast_update, PhysicsPointQueryParameters2D, PhysicsShapeQueryParameters2D, direct_space_state, move_and_collide, move_and_slide.
Framework for assessing IT service providers, technology vendors, and third-party partners. Creates structured risk assessments across financial, operational, compliance, security, and reputational dimensions with regulatory checklists (GDPR, DORA, NIS2, SOX). Use when: (1) Evaluating new vendors or technology providers, (2) Conducting third-party risk assessments for procurement, (3) Performing critical vendor due diligence for regulatory compliance, (4) Creating vendor onboarding documentation, (5) Establishing ongoing vendor monitoring processes, (6) Assessing vendor concentration risk, or (7) Generating executive-level vendor risk reports.
Set up CI/CD pipelines for Adobe App Builder projects. Generates GitHub Actions workflows using adobe/aio-cli-setup-action@3 and adobe/aio-apps-action@3.3.0, plus patterns for Azure DevOps and GitLab CI. Handles OAuth S2S secrets injection, multi-workspace promotion (stage → prod), deploy gating with manifest validation. Use this skill whenever the user mentions CI/CD for App Builder, GitHub Actions for aio deploy, automated deployment pipelines, continuous integration, continuous delivery, deploy automation, multi-environment promotion, aio app add ci, or wants to automate their App Builder build and release process. Also trigger when users mention deploy workflows, release pipelines, or GitHub secrets for App Builder.
Audit Lightning Web Components for SLDS compliance and produce a scored quality report. Runs the SLDS linter, analyzes CSS for theming hook usage and pairing, checks HTML for accessibility attributes, and scores findings across categories into an overall grade. Use when asked to "score my component", "SLDS scorecard", "quality report", "audit SLDS compliance", "how good is my SLDS", "check component quality", "rate my component", "evaluate my component", "is this component ready to ship?", "look at my LWC for issues", "audit this before I submit", "review my component before code review", or any time a user wants a quality assessment or production-readiness check on an LWC or SLDS component. Not for fixing violations (use design-systems-slds2-migrate) or building new components (use design-systems-slds-apply).
Fast, lightweight 2D rendering engine for creating interactive graphics, particle effects, and canvas-based applications using WebGL/WebGPU. Use this skill when building 2D games, particle systems, interactive canvases, sprite animations, or UI overlays on 3D scenes. Triggers on tasks involving PixiJS, 2D rendering, sprite sheets, particle effects, filters, or high-performance canvas graphics. Alternative to Canvas2D with WebGL acceleration for rendering thousands of sprites at 60 FPS.
Look up Y Combinator companies, batches, and startup ecosystem data using the yc-oss API (read-only). Use this skill whenever the user wants to research YC-backed startups, find companies in a specific batch or industry, check which YC companies are hiring, explore top YC companies, or analyze startup trends by sector or tag. Triggers include: "YC companies in fintech", "who's in the latest YC batch", "YC startups hiring", "top Y Combinator companies", "find YC companies tagged AI", "W25 batch", "S24 companies", "YC stats", "Y Combinator portfolio", "startup research", "which YC companies do X", "venture research on YC", any mention of Y Combinator, YC batch, or YC-backed companies in the context of startup research, venture analysis, or market intelligence. This is a read-only data source — the API is a static JSON dataset updated daily.