Loading...
Loading...
Found 1,286 Skills
This skill should be used when the user asks to "review code", "review my changes", "check effect patterns", "run effect review", "effect review", "review for effect best practices", or wants a comprehensive code review against Effect-TS conventions, branded types, observability, error handling, test coverage, and UI quality.
Add a new effect to @remotion/effects, including implementation, package exports, docs, demos, preview images, tests, formatting, and builds.
Post-processing visual effects including chromatic aberration, vignette, depth of field, film grain, color grading, and LUT support. Use when adding cinematic polish, retro aesthetics, camera simulation, or atmospheric effects to 3D scenes. Essential for mood, style, and visual storytelling.
Generate audio tones, noise, DTMF signals, and simple sound effects programmatically. Export to WAV or MP3 format.
Building CLI applications with @effect/cli. Use when defining commands, options, args, or prompts for a CLI tool using effect.
Explains how to define http servers with effect. Use only when a top-level server is, or needs to be written in effect.
Skill index and decision guide. Use to pick the right Effect Skill quickly and follow a minimal decision tree.
Use when monitoring Xiaohongshu marketing campaign performance, tracking promotion effectiveness, analyzing advertising ROI, measuring influencer collaboration results, evaluating activity success rates, or optimizing marketing spend allocation
Complete glitch art, datamosh, and video distortion effects system. PROACTIVELY activate for: (1) Datamosh/pixel bleeding effects, (2) VHS/analog glitch simulation, (3) Digital corruption effects, (4) Displacement mapping, (5) Wave/ripple distortions, (6) Pixelation and mosaic effects, (7) Chromatic aberration, (8) Scan line effects, (9) Time-based distortions (echo, trails), (10) Lens distortion and barrel effects. Provides: minterpolate for datamosh, displacement filter, geq pixel manipulation, noise and artifacts, rgbashift/chromashift for color separation, lagfun for trails, tmix for frame blending, tblend for frame difference effects.
Create a self-contained HTML plan that is pragmatic, simple, and visually organized. Use when the user wants a plan page in the effective HTML style, wants the writing kept close to what they gave you, or wants the grammar cleaned up without turning it into a whole bigger thing.
Write idiomatic Effect v4 TypeScript following official best practices from effect-solutions and the Effect source. Use when writing, reviewing, or refactoring Effect code: services (ServiceMap.Service), layers and dependency injection, error handling (Schema.TaggedErrorClass), data modeling (Schema.Class, branded types, variants), testing (@effect/vitest), HTTP clients (effect/unstable/http), CLI tools (effect/unstable/cli), config, observability, and project setup. Triggers on: 'Effect', 'effect-ts', '@effect/', 'Schema', 'ServiceMap', 'Layer', 'Effect.gen', 'Effect.fn', 'TaggedError', 'branded types', or any Effect-TS related code.
Select and apply Patronum operators for Effector code with minimal, practical v2.x examples. Use when tasks involve choosing between Patronum operators, composing reactive state flows, replacing manual sample/combine boilerplate with Patronum utilities, explaining operator signatures and return types, or adapting legacy Patronum usage to modern v2 shorthand and import patterns.