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Found 137 Skills
Discussion forum facilitator for Canvas LMS. Helps students and educators browse, read, reply to, and create discussion posts. Trigger phrases include "discussion posts", "reply to students", "check discussions", "forum participation", "post a discussion", or any discussion-related Canvas task.
Learning designer quality check for Canvas LMS courses. Audits module structure, content completeness, publishing state, date consistency, and rubric coverage. Use when asked to "QC a course", "is this course ready", "pre-semester check", or "quality review".
Educator peer review management for Canvas LMS. Tracks completion rates, analyzes comment quality, flags problematic reviews, sends targeted reminders, and generates instructor-ready reports. Trigger phrases include "peer review status", "how are peer reviews going", "who hasn't reviewed", "review quality", or any peer review follow-up task.
Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.
Fetch and render Drupal content in Canvas components with JSON:API and SWR patterns. Use when building content lists, integrating with SWR, or querying related entities. Covers JsonApiClient, DrupalJsonApiParams, relationship handling, and filter patterns.
Push validated Canvas component changes to Drupal Canvas and recover from common push failures. Use after component work is complete and validated. Handles dependency-related push failures that require retry.
Use utility components to render formatted text and media correctly. Use when (1) Rendering HTML text content from props, (2) Displaying images, (3) Working with formatted text or media. Covers FormattedText and Image utilities.
Style Canvas components with Tailwind CSS 4 theme tokens and approved utility patterns. Use when (1) Creating a new component, (2) Adding colors or styling to components, (3) Working with Tailwind theme tokens, (4) Adding or updating design tokens in global.css, (5) Creating color/style props, (6) Any change where component props are added/removed/renamed/retyped and can affect rendered styles. Covers @theme variables, CVA variants, and cn() utility.
Use when work must be verified in local Canvas Workbench, or when the user asks to run, open, or check a component in Workbench. Verifies that Canvas Workbench is available through the project's package runner, starts the local Workbench dev server, and keeps Workbench verification as part of the implementation workflow.
Generates paste-ready Power Apps Canvas App YAML. Invoke when the user wants to replicate a UI mockup, improve an existing Canvas app screen, or build a new screen from a text description. Also invoke when the user asks to "improve", "redesign", or "generate YAML" for a Canvas app screen.
Build, fill, stress-test, and iterate on a Business Model Canvas for a solopreneur. Use when designing or redesigning how a business creates, delivers, and captures value — covering all nine BMC blocks plus solopreneur-specific adaptations like the "Time & Energy" block and unit economics validation. Trigger on "business model canvas", "design my business model", "how will I make money", "business model", "BMC", "value proposition canvas", "how does my business work", "monetize my idea".
Create and manage Obsidian Canvas files with automatic layout generation. Use when creating visual knowledge maps, weekly reading summaries, or project timelines.