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Found 54 Skills
MCP (Model Context Protocol) 服务器构建指南
Next.js App Router development with TypeScript. Server Components, Server Actions, caching, MUI. Use when creating pages, components, fetching data, or building features.
Integrate HitPay payment gateway for online payments in Next.js and JS/TS applications. Use when user says "Add HitPay", "HitPay checkout", "HitPay payments", "HitPay webhook", "HitPay QR code", "PayNow integration", or "HitPay integration".
Use when the user needs production-grade React/Next.js/TypeScript development with rigorous component architecture, state management, performance optimization, and >85% test coverage. Triggers: React component development, Next.js page creation, state management design, frontend performance audit, component library setup.
Implement Mistral AI reference architecture with best-practice project layout. Use when designing new Mistral AI integrations, reviewing project structure, or establishing architecture standards for Mistral AI applications. Trigger with phrases like "mistral architecture", "mistral best practices", "mistral project structure", "how to organize mistral", "mistral layout".
Integrate EVM blockchains using viem. Use when user says "read blockchain data", "send transaction", "interact with smart contract", "connect to Ethereum", "use viem", "use wagmi", "wallet integration", "viem setup", or mentions blockchain/EVM development with TypeScript.
Use this skill when building with the okfetch library. It helps agents choose between @okfetch/fetch, @okfetch/api, and @okfetch/logger, and shows the expected Result-based and Zod-based usage patterns.
Generate or update infographic Item components for this repo (TypeScript/TSX in src/designs/items). Use when asked to design, implement, or modify data item visuals, layout logic, or registerItem composites.
Generate Makefiles with testing, linting, formatting, and automation targets for new projects.
Use this skill whenever working in a repository that uses Effect, even if the current task is in a new file or the user does not explicitly ask for Effect help. Apply it to any work that should follow the repository's Effect patterns, conventions, architecture, or supporting tooling. Also use it for questions about Effect patterns, services, layers, schemas, streams, runtimes, or typed error handling.
Create and modify combat system components for SHINOBI WAY game following the dual-system architecture (CombatCalculationSystem + CombatWorkflowSystem). Use when user wants to add new combat mechanics, damage formulas, status effects, mitigation logic, turn phases, or refactor existing combat code. Guides through proper separation of pure calculations vs state management.
Analyze codebase for GoF design patterns - detection, suggestions, evaluation with stack-aware adaptations