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Found 39 Skills
Patterns and best practices for building robust AsyncStream and AsyncSequence types, learned from swift-async-algorithms.
Design distributed systems using Leslie Lamport's rigorous approach. Emphasizes formal reasoning, logical time, consensus protocols, and state machine replication. Use when building systems where correctness under concurrency and partial failure is critical.
Cross-engine design pattern comparison for game development including ECS, state machines, networking, and common architectures