Loading...
Loading...
Found 40 Skills
Use when a migration is already known to stay on the LangChain agent side, including agent setup, tools, structured output, retrieval, and short-term memory.
Use this skill when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. Covers renderer changes (pipelines to render nodes), FX/masks to filters, tint system, camera matrix, texture coordinates, DynamicTexture, shaders, lighting, removed game objects, and a full migration checklist. Triggers on: migrate, upgrade, v3 to v4, breaking changes, Phaser 3 to 4, migration guide, update from v3.
Effect v4 (beta) development and v3 → v4 migration guidance. Use when building new Effect v4 code or upgrading from v3, including API renames, behavior changes, before/after examples, and v4-specific patterns for services, layers, generators, yieldable, error handling, and schema codecs.
Analyze, plan, and execute Clay SDK upgrades with breaking change detection. Use when upgrading Clay SDK versions, detecting deprecations, or migrating to new API versions. Trigger with phrases like "upgrade clay", "clay migration", "clay breaking changes", "update clay SDK", "analyze clay version".