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Found 237 Skills
Strategic account planning and execution for enterprise deals. Use when planning complex sales cycles, managing multiple stakeholders, applying MEDDICC qualification, tracking deal health, or building mutual action plans. Includes the "stale MAP equals dead deal" pattern.
The ultimate autonomous dev pipeline. Combines wavybaby (CoVe verification, skill discovery, MCP tooling) + GSD (roadmaps, phases, plans, discovery, state tracking) + Ralph (autonomous loop with circuit breakers). Generates a PRD, equips itself with the best tools, bootstraps a full GSD .planning/ structure, then runs Ralph to autonomously execute each plan with CoVe-verified code until the milestone is complete.
UWP-to-WinUI 3 migration reference. Maps legacy UWP APIs to correct Windows App SDK equivalents with before/after code snippets. Covers namespace changes, threading (CoreDispatcher to DispatcherQueue), windowing (CoreWindow to AppWindow), dialogs, pickers, sharing, printing, background tasks, and the most common Copilot code generation mistakes.
Build self-serve acquisition and expansion motions. Use when deciding PLG vs sales-led, optimizing activation, driving freemium conversion, building growth equations, or recognizing when product complexity demands human touch. Includes the parallel test where sales-led won 10x on revenue.
Use when migrating from SwiftData to SQLiteData — decision guide, pattern equivalents, code examples, CloudKit sharing (SwiftData can't), performance benchmarks, gradual migration strategy
Analyze raw prompts, identify intent and gaps, match ECC components (skills/commands/agents/hooks), and output a ready-to-paste optimized prompt. Advisory role only — never executes the task itself. TRIGGER when: user says "optimize prompt", "improve my prompt", "how to write a prompt for", "help me prompt", "rewrite this prompt", or explicitly asks to enhance prompt quality. Also triggers on Chinese equivalents: "优化prompt", "改进prompt", "怎么写prompt", "帮我优化这个指令". DO NOT TRIGGER when: user wants the task executed directly, or says "just do it" / "直接做". DO NOT TRIGGER when user says "优化代码", "优化性能", "optimize performance", "optimize this code" — those are refactoring/performance tasks, not prompt optimization.
Configures the rollout shape of a PostHog experiment — the variant split (50/50, 80/20, A/B/C ratios), the overall rollout percentage that gates how many users enter the experiment, and the disambiguation when a percentage like "roll out to 25%" could mean either. Use when the user mentions a rollout percentage, variant split, or traffic distribution; gives a ratio like 60/40, 70/30, or 80/20; asks "who sees the test variant?"; wants to increase, decrease, or change the rollout or split on a draft or running experiment; weighs equal vs uneven splits; or proposes a mid-experiment split change (often an anti-pattern that needs reset or end-and-restart).
Retrieval-augmented generation (RAG) skill for the D&D 5e System Reference Document (SRD). Use when answering questions about D&D 5e core rules, spells, combat, equipment, conditions, monsters, and other SRD content. This skill provides agentic search-based access to the SRD split into page-range markdown files.
Grand Slam Offer creation framework based on Alex Hormozi's "$100M Offers". Use when you need to: (1) create irresistible offers using the Value Equation, (2) design Grand Slam Offers with bonuses, guarantees, and scarcity, (3) find your starving crowd and ideal market, (4) implement value-based pricing with 10:1 value-to-price ratio, (5) stack bonuses that increase perceived value, (6) design risk-reversing guarantees, (7) apply ethical scarcity and urgency, (8) name offers using the MAGIC formula.
MSW 아바타 코스튬 관리. 코스튬 조회/적용, CostumeManagerComponent 17슬롯, 아바타 유틸리티. DefaultPlayer뿐 아니라 모든 엔티티(NPC, 몬스터 등)에 적용 가능. Use for avatar costume get/set, CostumeManagerComponent 17 equip slots, avatar utilities. Keywords: costume, avatar, equip, slot, 코스튬, 아바타, 장비, 꾸미기, 모자, 상의, 하의, 무기.
Use React/React Native code as the source of truth and implement the equivalent feature in iOS/Swift. Understands the feature behavior, components, state management, and logic from React, then creates idiomatic iOS code that matches the target codebase's existing patterns. Use when porting features from React/React Native to native iOS or building native alternatives to web components.
Expert patterns for Godot audio including AudioStreamPlayer variants (2D positional, 3D spatial), AudioBus mixing architecture, dynamic effects (reverb, EQ,compression), audio pooling for performance, music transitions (crossfade, bpm-sync), and procedural audio generation. Use for music systems, sound effects, spatial audio, or audio-reactive gameplay. Trigger keywords: AudioStreamPlayer, AudioStreamPlayer2D, AudioStreamPlayer3D, AudioBus, AudioServer, AudioEffect, music_crossfade, audio_pool, positional_audio, reverb, bus_volume.