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Found 111 Skills
Establish a naming convention system for design elements, components, and tokens with clear rules and examples.
Defines visual systems, colour palettes, typography scales, and layout patterns for web UI. Produces design tokens and component styling for product dashboards (SaaS/admin/data-heavy) or marketing/brand landing pages. Use when choosing visual direction, selecting colour palettes and fonts, establishing layout patterns, starting a new UI design system, theming a web application, or asking "make this look good", "design the UI for", or "pick a visual style".
Generates custom design system rules for the user's codebase. Use when user says "create design system rules", "generate rules for my project", "set up design rules", "customize design system guidelines", or wants to establish project-specific conventions for Figma-to-code workflows. Requires Figma MCP server connection.
Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.
Builds brand identity systems — color palettes, typography, design tokens, logo guidelines, and visual language with usage rules and component specs. Produces `.agents/design/brand-system.md`. Not for writing marketing copy (use content-create) or mapping user flows (use user-flow). For campaign planning, see imc-plan. For audience research, see icp-research.
Best practices for building UI components with shadcn/ui. Use when creating, customizing, or styling components with shadcn, working with Radix UI primitives, implementing design tokens, or following compound component patterns.
Modular grid layout with card-like blocks, clear hierarchy, soft spacing, and subtle visual contrast for organized, scannable interfaces.
Smooth color transitions and gradient-rich surfaces for modern, playful interfaces with visual depth.
Raw, anti-design aesthetic inspired by concrete architecture with unadorned elements, jarring layouts, and functional minimalism.
Throwback design with vintage-inspired typography, high-contrast retro palettes, and nostalgic visual elements.
Generate UI components in Nothing's monochrome, typographic, industrial design language with Swiss typography and OLED-optimized aesthetics
This skill should be used when the user asks to "create a design system", "build a design system for [business]", "design a UI kit", "create components in Pencil", "build screens for [industry]", "set up design tokens", or wants to generate a comprehensive, domain-tailored design system with variables, themes, reusable components, and example screens in a .pen file. Also triggered by "design system from scratch", "build a component library", or "create themed UI for [business type]".