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Found 89 Skills
Design abstract strategy games with perfect information, no randomness, and strategic depth. Use when designing a board game, exploring abstract strategy games, brainstorming game mechanics, or evaluating game balance. Keywords: board game, game design, strategy, mechanics, balance.
This skill should be used when the user asks to create a new skill, build a skill, make a custom skill, develop a CLI skill, or wants to extend the CLI with new capabilities. Automates the entire skill creation workflow from brainstorming to installation.
Unified team skill for brainstorming team. All roles invoke this skill with --role arg for role-specific execution. Triggers on "team brainstorm".
Generate novel research ideas with iterative refinement and novelty checking against literature. Score ideas on Interestingness, Feasibility, and Novelty. Use when brainstorming research directions or validating idea novelty.
Generate 5-10 tailored content concepts for a creator partnership that feel native to the creator's style rather than brand-dictated. This skill should be used when brainstorming content ideas for a creator campaign, generating influencer content concepts, ideating creator deliverables, coming up with content angles for an influencer partnership, developing video concepts for TikTok or Reels or YouTube Shorts, creating content hooks for a creator collab, building a concept menu for a creator brief, generating native-feeling content ideas for a sponsored post, or planning what a creator should actually make. For writing the full content brief after selecting concepts, see content-brief-builder. For building the campaign brief that precedes content planning, see campaign-brief-generator. For adapting a single concept across platforms, see multi-platform-format-adapter.
Brainstorming techniques for idea generation. Use when facilitating brainstorming sessions, leading ideation exercises, or helping teams generate creative solutions.
Use this skill when brainstorming, designing, or planning any Swift feature. This is the right skill whenever the user describes a feature they want to build, asks "how should I implement X", wants to think through a design, or starts with something like "I want to add..." or "let's plan...". Use it even if they don't explicitly say "brainstorm" — if there's a feature to figure out, start here before touching any code.
Activate the 'Brainstorming Coach' agent (Carson) in the BMad system, which is used to facilitate innovation workshops, brainstorming sessions, and idea generation. It is suitable for scenarios that require breaking conventional thinking, generating a large number of ideas, or conducting systematic innovation exploration.
Product idea generation and business validation specialist. Use when brainstorming ideas, validating business concepts, analyzing market opportunities, or evaluating product-market fit. Triggers on "idea generation", "business validation", "market analysis", "competitive research".
Use this skill BEFORE implementing any new feature. This is NON-NEGOTIABLE for scope control. Use when evaluating features during brainstorming, planning new functionality, branches approach size limits (1000/1500/2000 lines, 15/25/30 commits). Do not use when feature is already approved and in progress. DO NOT use when: simple bug fixes with clear scope.
Create or update role-specific skill packages with deterministic files. Supports output to skills/ (open-source publishing) or .agents/teams/ (team use). Triggers: 创建角色, 新建 role, create role, 更新 role scope, edit role, update role, add role skill, 修改角色配置. Use when the user asks to create, update, or edit frontend/backend/product (or custom) role skills with auto-generated role fields, guided brainstorming fallback, and curated skills selection.
Guide for facilitating creative brainstorming sessions using AI, leveraging techniques like SCAMPER, Design Thinking, and lateral thinking.