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Found 1,317 Skills
Use when analyzing an existing TypeScript or JavaScript codebase to decide where and how to introduce Inngest. Covers repository discovery, framework and package detection, finding durability gaps in HTTP handlers, webhooks, cron jobs, queues, long-running jobs, AI agents, Agent Evals, polling loops, eval loops, and side-effect-heavy code, then producing and implementing an incremental integration plan.
Svelte 5 runes, snippets, SvelteKit patterns, and modern best practices for TypeScript and component development. Use when writing, reviewing, or refactoring Svelte 5 components and SvelteKit applications. Triggers on: Svelte components, runes ($state, $derived, $effect, $props, $bindable, $inspect), snippets ({#snippet}, {@render}), event handling, SvelteKit data loading, form actions, Svelte 4 to Svelte 5 migration, store to rune migration, slots to snippets migration, TypeScript props typing, generic components, SSR state isolation, performance optimization, or component testing.
Help users set effective OKRs and goals. Use when someone is creating quarterly objectives, defining key results, setting team goals, planning annual targets, or struggling with goal alignment across their organization.
Tips and best practices for effective GrepAI searches. Use this skill to improve search result quality.
Use when writing effective BDD scenarios including acceptance criteria, edge cases, and scenario organization. Use when defining behavior specifications.
Build clean, modern React components that apply common best practices and avoid common pitfalls like unnecessary state management or useEffect usage
PixVerse CLI — generate AI videos and images from the command line. Supports PixVerse, Veo, Sora, Kling, Hailuo, Wan, and more video models; Nano Banana (Gemini), Seedream, Qwen image models; and PixVerse's rich effect template library. Start here.
Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects, or any motion work. Works with CSS, Framer Motion, GSAP, Lottie, Spring, or any animation system.
How to write Cavekit-quality kits that AI agents can consume effectively. Covers implementation-agnostic cavekit design, testable acceptance criteria, hierarchical structure, cross-referencing, cavekit templates, greenfield and rewrite patterns, cavekit compaction, and gap analysis. Trigger phrases: "write kits", "create kits", "cavekit this out", "define requirements for agents", "how to write kits for AI"
Library reference for @expo/ui SwiftUI components on iOS — covers Host boundaries, modifier composition, iOS 26 Liquid Glass and Human Interface Guidelines composition rules, layout/input/navigation/display catalogues, and ObservableState patterns. Use this skill whenever writing or reviewing React Native code that imports from @expo/ui/swift-ui or @expo/ui/swift-ui/modifiers — including new Expo apps adopting native SwiftUI views, migrations from React Native primitives to expo-ui, and code targeting iOS 26 features (Liquid Glass, GlassEffectContainer, sheet detents). Trigger even if the user does not explicitly mention "expo-ui" but is writing iOS-targeted Expo UI code that should bridge to SwiftUI.
Production recipes for GSAP SVG animations. Companion to official gsap-plugins skill (API reference). Triggers: SVG animation, GSAP SVG, path drawing, strokeDashoffset, DrawSVG, drawSVG, SVG morph, MorphSVGPlugin, circuit tree, circuit board, CTAHud, HUD animation, pulse ring, scallop wave, SVG stagger, SVG fill, SVG stroke, SVG cleanup, feGaussianBlur, SVG glow, SVG blink, shape overlay, page transition, section transition, smooth morph, morph interpolation, dynamic morphing, SVG curtain, shape transition. Non-triggers: Not for text animation (use gsap-text), scroll reveals without SVG (use gsap-scroll), mouse interactions (use gsap-interact), or non-SVG visual effects (use gsap-vfx). Outcome: Produces SVG animations — path drawing, morphing, circuit board patterns, HUD systems, pulse rings, and scallop waves.
This skill should be used when the user asks to "build a particle system", "make confetti/snow/smoke/sparks", "create a connected-dot/constellation network background", "add a flow-field or curl-noise particle effect", "render thousands of GPU particles with Three.js Points", or "animate emitters with forces". Covers per-particle integration, forces, flow fields, burst/continuous emission, spatial-grid connected dots, and GPU points + shaders.