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Found 584 Skills
Develop high-performance C/C++ plugins for Stata using the stplugin.h SDK. Use when the user asks to create a Stata plugin, write C/C++ code for Stata, accelerate a Stata command with C, build cross-platform Stata plugins, or translate/port a Python or R package into Stata. Covers the full lifecycle: SDK setup, data flow, memory safety, .ado wrappers with preserve/merge, cross-platform compilation, performance optimization (pthreads, pre-sorted indices, XorShift RNG), debugging, and distribution via net install. Also includes a translation workflow for porting Python/R packages to Stata — wrapping existing C++ backends when available, or writing C from scratch when not.
Deep Performance Optimization Skill for Triton Operators on Ascend NPU, dedicated to achieving the Triton operator performance improvement required by users. Core technologies include but are not limited to Unified Buffer (UB) capacity planning, multi-Tokens parallel processing, MTE/Vector pipeline parallelism, mask optimization, etc. This Skill must be triggered when the user mentions the following: performance optimization of Vector-type Triton operators on Ascend NPU.
Troubleshoot and optimize the performance of Ascend C operators. This skill is applicable when users develop, review or optimize Ascend C kernel operators, or triggered when users mention keywords such as Ascend C performance optimization, operator optimization, tiling, pipeline, data copy, memory optimization, NPU/Ascend.
MUST be used whenever optimizing a Dune app for speed, reducing render counts, improving CDF query efficiency, or reducing bundle size. Do NOT skip measurement steps — always profile before changing code. Triggers: performance, slow, laggy, optimize, optimization, re-render, bundle size, load time, Lighthouse, profiler, virtualization, lazy load, code split, CDF query, large list, memory leak.
Use when improving performance, latency, throughput, memory usage, or general efficiency. Start by defining target metrics, measuring comprehensively, attributing bottlenecks, validating with static analysis, and prioritizing macro-optimizations before micro-optimizations.
Cloudflare Workers performance optimization with CPU, memory, caching, bundle size. Use for slow workers, high latency, cold starts, or encountering CPU limits, memory issues, timeout errors.
Build, refactor, review, and debug native Apple-platform software in Swift. Use when working on `.swift` files, SwiftUI views, Observation-based state, `@Bindable` and binding flow, SwiftData-backed UI, scenes and windows, search/navigation structures, UIKit/AppKit interop, Liquid Glass adoption, macOS-native UX, or SwiftUI performance/accessibility. Trigger on requests to create or polish iOS, iPadOS, macOS, or visionOS features; clean up SwiftUI view structure; diagnose jank or invalidation storms; review app quality; or make a feature feel like a good Apple-platform citizen.
Code review with security, performance, and monetization lenses for Roblox projects
Flutter Performance. Use when optimizing performance or profiling code.
3D HUD rendering with Three.js and TresJS for JARVIS AI Assistant
Master Flutter development with Dart 3, advanced widgets, and multi-platform deployment. Handles state management, animations, testing, and performance optimization for mobile, web, desktop, and embedded platforms. Use PROACTIVELY for Flutter architecture, UI implementation, or cross-platform features.
Systems programming expertise for Tauri desktop application backend development with memory safety and performance optimization