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Found 764 Skills
Listen for one or more IMAP inboxes with the IDLE command, fetch unread email metadata plus text previews, and forward each message to OpenClaw webhooks. Use when tasks need near-real-time mailbox monitoring, multi-account inbox ingestion via environment variables, and automatic trigger delivery into OpenClaw automation.
Uses Chrome DevTools MCP for accessibility (a11y) debugging and auditing based on web.dev guidelines. Use when testing semantic HTML, ARIA labels, focus states, keyboard navigation, tap targets, and color contrast.
Route Alibaba Cloud Model Studio requests to the right local skill (Qwen Image, Qwen Image Edit, Wan Video, Wan R2V, Qwen TTS and advanced TTS variants). Use when the user asks for Model Studio without specifying a capability.
Unified paper audit skill supporting Chinese & English academic papers. Supports LaTeX (.tex), Typst (.typ), and PDF (.pdf) input formats. Three modes: self-check (pre-submission), review (peer review simulation), gate (quality gate pass/fail). Use when user mentions: audit, review, check paper, paper quality, pre-submission check, score paper, or any paper auditing task, polish paper, deep polish, adversarial review, refine writing.
Generate and edit images using TensorsLab's AI models. Supports text-to-image, image-to-image generation, plus advanced editing: avatar generation, watermark removal, object erasure, face replacement, and general image editing. Features automatic prompt enhancement, progress tracking, and local file saving. Requires TENSORSLAB_API_KEY environment variable.
Generate videos using TensorsLab's AI video generation models. Supports text-to-video and image-to-video generation with automatic prompt enhancement, progress tracking, and local file saving. Use for generating videos from text descriptions, animating static images, creating cinematic content, and various aspect ratios. Requires TENSORSLAB_API_KEY environment variable. Video generation takes several minutes.
ChatGPT-style deep research strategy with problem decomposition, multi-query generation (3-5 variations per sub-question), evidence synthesis with source ranking, numbered citations, and iterative refinement. Use for complex architecture decisions, multi-domain synthesis, strategic comparisons, technology selection. Keywords: architecture, integration, best practices, strategy, recommendations, comparison.
This skill should be used when the user asks to 'check my wallet balance', 'show my token holdings', 'how much ETH do I have', 'what tokens do I have', 'check my portfolio value', 'view my assets', 'how much is my portfolio worth', 'what\'s in my wallet', or mentions checking wallet balance, total assets, token holdings, portfolio value, remaining funds, DeFi positions, or multi-chain balance lookup. Supports Solana, Ethereum, Base, BSC, Polygon, Arbitrum, and 20+ other chains. Do NOT use for general programming questions about balance variables or API documentation. Do NOT use when the user is asking how to build or integrate a balance feature into code.
Manage NuGet packages using Central Package Management (CPM) and dotnet CLI commands. Never edit XML directly - use dotnet add/remove/list commands. Use shared version variables for related packages.
Analyze A/B test results with statistical significance, sample size validation, confidence intervals, and ship/extend/stop recommendations. Use when evaluating experiment results, checking if a test reached significance, interpreting split test data, or deciding whether to ship a variant.
Automates the release workflow for this plugin: runs `make check`, bumps the version in plugin.json and marketplace.json, creates a release/vX.Y.Z branch if needed, and commits/pushes/opens a PR. Use this skill when the user says "release", "cut a release", "bump version", "prepare a release", "make a release", "create release branch", or any variation of shipping a new version.
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.