Loading...
Loading...
Found 804 Skills
Comprehensive spreadsheet creation, editing, and analysis with support for formulas, formatting, data analysis, and visualization. When Claude needs to work with spreadsheets (.xlsx, .xlsm, .csv, .tsv, etc) for creating new spreadsheets, reading/analyzing data, modifying existing spreadsheets, or recalculating formulas.
Extract structured information from unstructured text using LLMs with source grounding. Use when extracting entities from documents, medical notes, clinical reports, or any text requiring precise, traceable extraction. Supports Gemini, OpenAI, and local models (Ollama). Includes visualization and long document processing.
Comprehensive skill for Babylon.js 3D web rendering engine. Use this skill when building real-time 3D experiences, browser-based games, interactive visualizations, or immersive web applications. Triggers on tasks involving Babylon.js, 3D scenes, WebGL/WebGPU rendering, entity-component systems, physics simulations, PBR materials, shadow mapping, or 3D model loading. Alternative to Three.js with built-in editor integration and game engine features.
Comprehensive AEM (Adobe Experience Manager) architecture design skill for enterprise implementations. Use this skill when building AEM components, designing content architecture, configuring Dispatcher caching, creating dialogs with Granite UI, implementing Sling Models, OSGi services, servlets, or ClientLibs. Covers component development, performance optimization, caching strategies, security best practices, and CI/CD with Cloud Manager. Supports both AEM 6.5 and AEM as a Cloud Service. Also creates architecture diagrams (Mermaid, ASCII) for AEM systems. Triggers on requests for AEM development guidance, component creation, dialog design, caching configuration, architectural decisions, or diagram/visualization requests for AEM projects.
Salesforce architecture diagrams using Mermaid with ASCII fallback. Use this skill when generating text-based diagrams for Salesforce architecture, OAuth flows, ERDs, integration sequences, or Agentforce structure. TRIGGER when: user says "diagram", "visualize", "ERD", or asks for sequence diagrams, flowcharts, class diagrams, or architecture visualizations in Mermaid. DO NOT TRIGGER when: user wants PNG/SVG image output (use generating-visual-diagrams), or asks about non-Salesforce systems.
SVG creation, optimization, and transformation specialist. Use when creating vector graphics, optimizing SVG files with SVGO, implementing icon systems, building data visualizations, or adding SVG animations.
Build interactive web components and artifacts. Creates interactive UI elements, visualizations, and web-based applications.
shadcn/ui AI chat components for conversational interfaces. Use for streaming chat, tool/function displays, reasoning visualization, or encountering Next.js App Router setup, Tailwind v4 integration, AI SDK v5 migration errors.
Plan, configure, and chain repo-native Nemotron customization steps into single-step or multi-step pipelines: curation, translation, SFT/PEFT (AutoModel or Megatron-Bridge), pretraining/CPT, RL alignment (DPO/RLVR/GRPO/RLHF), BYOB/MCQ benchmarks, checkpoint conversion, ModelOpt optimization, env profiles, and evaluation of trained checkpoints or existing/hosted endpoints. Use when a request names a Nemotron step or workflow, or asks to clean, translate, train, fine-tune, align, convert, optimize, evaluate, or compose these into a pipeline. Do NOT use for frontend/dashboard/visualization work, generic ML advice, billing/access, or non-Nemotron coding tasks.
Build 3D web apps with Three.js (WebGL/WebGPU). Use for 3D scenes, animations, custom shaders, PBR materials, VR/XR experiences, games, data visualizations, product configurators.
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.
Performs quality control on single-cell RNA-seq data (.h5ad or .h5 files) using scverse best practices with MAD-based filtering and comprehensive visualizations. Use when users request QC analysis, filtering low-quality cells, assessing data quality, or following scverse/scanpy best practices for single-cell analysis.