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Found 2,222 Skills
A comprehensive skill for creating new ddd4j (Domain-Driven Design for Java) projects based on ddd4j-boot framework. Use ONLY when the user explicitly mentions creating a ddd4j project, initializing ddd4j project, or setting up ddd4j-boot project. Supports three project types: single-module monolith, multi-module monolith, and microservices. Generates project scaffolding based on ddd4j-boot architecture with DDD, Hexagonal Architecture, Clean Architecture, and COLA V5 patterns. Do NOT trigger for generic DDD projects, JPA/Hibernate projects, or other ORM frameworks without explicit ddd4j mention.
SPARC (Specification, Pseudocode, Architecture, Refinement, Completion) comprehensive development methodology with multi-agent orchestration
SOLID, DRY, KISS, and clean code principles for TypeScript applications. Use when designing scalable architecture, writing maintainable code, or reviewing code quality.
Low/high fidelity wireframes, user flows, information architecture, prototyping techniques, and design iteration processes
Comprehensive guide to AWS cloud architecture covering compute, storage, databases, networking, security, serverless, and cost optimization with production-ready patterns
GPT Researcher is an autonomous deep research agent that conducts web and local research, producing detailed reports with citations. Use this skill when helping developers understand, extend, debug, or integrate with GPT Researcher - including adding features, understanding the architecture, working with the API, customizing research workflows, adding new retrievers, integrating MCP data sources, or troubleshooting research pipelines.
Usability heuristics and principles based on Steve Krug's "Don't Make Me Think" and Jakob Nielsen's 10 heuristics. Use when you need to: (1) audit a UI for usability problems, (2) identify why users are confused or frustrated, (3) simplify navigation and information architecture, (4) conduct heuristic evaluations, (5) prioritize UX fixes by severity, (6) review designs before development, (7) improve form usability, (8) validate that interfaces follow established UX principles.
Provides comprehensive guidance for draw.io architecture diagrams including diagram creation, shapes, templates, and collaboration. Use when the user asks about draw.io architecture, needs to create architecture diagrams, design system diagrams, or collaborate on diagrams.
A documentation-focused skill for game architecture design. Produces technical selection, design, and planning documents through a structured pipeline. Use this skill to generate requirement analysis, technical design, and implementation planning documents for new game projects or major feature development.
This skill should be used when working on Bevy game engine projects. It provides specialized knowledge for Bevy's Entity Component System (ECS) architecture, component-driven design patterns, system ordering, UI development, build strategies, and common pitfalls. Use this skill when implementing game features, debugging Bevy code, designing component architectures, or working with Bevy's UI system.
Testing expert with comprehensive knowledge of test structure, mocking strategies, async testing, coverage analysis, and cross-framework debugging. Use PROACTIVELY for test reliability, flaky test debugging, framework migration, and testing architecture decisions. Covers Jest, Vitest, Playwright, and Testing Library.
Coordinates 9 specialized audit workers (security, build, architecture, code quality, dependencies, dead code, observability, concurrency, lifecycle). Researches best practices, delegates parallel audits, aggregates results into single Linear task in Epic 0.