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Found 448 Skills
Integrate Apple Pay payments and Wallet passes using PassKit. Use when adding Apple Pay buttons, creating payment requests, handling payment authorization, adding passes to Wallet, configuring merchant capabilities, managing shipping and contact fields, or working with PKPaymentRequest, PKPaymentAuthorizationController, PKPaymentButton, PKPass, PKAddPassesViewController, PKPassLibrary, or Apple Pay checkout flows.
Use when building ANY watchOS app — app structure, independent apps, Watch Connectivity, Smart Stack widgets, complications, controls, RelevanceKit, background tasks, ClockKit migration.
Use when planning comprehensive Liquid Glass adoption across an app, auditing existing interfaces for Liquid Glass compatibility, implementing app icon updates, or understanding platform-specific Liquid Glass behavior - comprehensive reference guide covering all aspects of Liquid Glass adoption from WWDC 2025
Use when you need complete SF Symbols API reference including every rendering mode, symbol effect, configuration option, UIKit equivalent, and platform availability - comprehensive code examples for iOS 17 through iOS 26
Master UIKit for iOS app development - views, view controllers, Auto Layout, table/collection views
Use when optimizing large value type performance, working with noncopyable types, or reducing ARC traffic. Covers borrowing, consuming, inout modifiers, consume operator, ~Copyable types.
Use when building, refactoring, debugging, or testing iOS/macOS features using The Composable Architecture (TCA). Covers feature structure, effects, dependencies, navigation patterns, and testing with TestStore.
Use Android/Kotlin code as the source of truth and implement the equivalent feature in iOS/Swift. Understands the feature behavior, data structures, and logic from Android, then creates idiomatic iOS code that matches the target codebase's existing patterns. Use when porting features from Android to iOS or ensuring platform consistency.
Build an iOS feature using ShipSwift component recipes. Use when the user says "build", "create", "add a feature", or describes an iOS feature they want to implement.
Implement, review, or improve in-app purchases and subscriptions using StoreKit 2. Use when building paywalls with SubscriptionStoreView or ProductView, processing transactions with Product and Transaction APIs, verifying entitlements, handling purchase flows (consumable, non-consumable, auto-renewable), implementing offer codes or promotional/win-back/introductory offers, managing subscription status and renewal state, setting up StoreKit testing with configuration files, or integrating Family Sharing, Ask to Buy, refund handling, and billing retry logic.
Transcribe speech to text using the Speech framework. Use when implementing live microphone transcription with AVAudioEngine, recognizing pre-recorded audio files, configuring on-device vs server-based recognition, handling authorization flows, or adopting the new SpeechAnalyzer API (iOS 26+) for modern async/await speech-to-text.
Integrate and optimize Core ML models in iOS apps for on-device machine learning inference. Covers model loading (.mlmodelc, .mlpackage), predictions with auto-generated classes and MLFeatureProvider, compute unit configuration (CPU, GPU, Neural Engine), MLTensor, VNCoreMLRequest, MLComputePlan, multi-model pipelines, and deployment strategies. Use when loading Core ML models, making predictions, configuring compute units, or profiling model performance.