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Found 435 Skills
Use when building fintech apps. Keywords: fintech, trading, decimal, currency, financial, money, transaction, ledger, payment, exchange rate, precision, rounding, accounting, 金融, 交易系统, 货币, 支付
Tauri 2.x + SolidJS stack for OpenWork native app
Teaches how to subscribe to and listen for Tauri events in the frontend using the events API, including typed event handlers and cleanup patterns.
CRITICAL: Use for Makepad layout system. Triggers on: makepad layout, makepad width, makepad height, makepad flex, makepad padding, makepad margin, makepad flow, makepad align, Fit, Fill, Size, Walk, "how to center in makepad", makepad 布局, makepad 宽度, makepad 对齐, makepad 居中
FFI cross-language interop expert covering C/C++ bindings, bindgen, cbindgen, PyO3, JNI, memory layout, data conversion, and safe FFI patterns.
Phase 2 of disciplined development. Creates implementation plans based on approved research. Specifies file changes, function signatures, test strategy, and step sequence. Requires human approval before implementation.
Guide for implementing configurable options for lint rules and assists. Use when rules need user-configurable behavior. Examples:<example>User wants to add options to a lint rule</example><example>User needs to implement JSON deserialization for rule config</example><example>User is testing rule behavior with different options</example>
Manage cycles and canister lifecycle. Covers cycle balance checks, top-ups, freezing thresholds, canister creation, and ICP-to-cycles conversion via the CMC. Use when working with cycles, canister funding, freezing threshold, frozen canister, out of cycles, top-up, canister creation, or cycle balance. Do NOT use for wallet-to-dApp integration or ICRC signer flows — use wallet-integration instead.
Operate sponsored APIs and x402-style campaigns for PayloadExchange, including profile onboarding, sponsor campaign setup, task gating, sponsored API creation, proxy-paid usage, and creator telemetry logging.
Guide for working with and updating insta snapshot tests in Oxc without terminal interaction.
Search the web and read documentation when stuck or learning something new
Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.