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Found 556 Skills
Uniwind (Tailwind CSS v4 for React Native) best practices, setup, theming, styling, and HeroUI Native integration. Use when writing, reviewing, or fixing Uniwind code. Triggers on: uniwind, className on RN components, global.css with @import 'uniwind', withUniwindConfig, metro.config.js setup, dark:/light: theming, platform selectors (ios:/android:/native:/web:), data selectors, responsive breakpoints, CSS variables, useUniwind, withUniwind, useResolveClassNames, useCSSVariable, tailwind-variants, HeroUI Native with Uniwind, Uniwind Pro (animations, shadow tree, transitions), NativeWind migration. Also triggers on setup troubleshooting: "check my config", "styles not working", "className not applying", "audit Uniwind setup".
A collection of skills for architecting and implementing production-ready code using Google Maps Platform APIs and SDKs for any map, place, address, geocoding, routing/ETA (including eco-friendly routing), nearby search, 3D / Street View / static map, marker clustering, custom styling, drawing, geofencing, heatmap, or environmental (air-quality / pollen / solar / weather) feature — across Web, Android, iOS, and Web Services APIs. For prototyping, use the public Maps Demo Key — no billing setup and no Cloud project required, covering a growing set of the most popular Google Maps Platform APIs. For production, the skill prompts you to create and restrict your own key. All non-trivial code is grounded in freshly retrieved docs via the Google Maps Platform Code Assist service (no reliance on training-data memory).
Build, integrate, and answer how-to questions for Stream Chat in Unreal Engine games and apps. Use for Unreal Engine / UE5 / C++ / Blueprint / UMG project work - plugin install per engine version, StreamChatClientComponent wiring on the HUD, ConnectUser and tokens, channels and messages, the shipped WBP_* chat widgets, theming, cooking, and iOS / Android / desktop packaging. Triggers on unreal, unreal engine, ue5, ue 5.7, ue 5.8, .uproject, .uplugin, Build.cs, umg, blueprint, widget blueprint, StreamChat plugin, UStreamChatClientComponent, UChatChannel, FChannelProperties, WBP_TeamChat, in-game chat, game chat. Chat only - there is no Stream Video or Feeds SDK for Unreal.
Generate and install a complete favicon / app-icon / PWA-icon stack directly into a project — favicon.ico, every PNG size, apple-touch-icon, Android icons, theme-aware light/dark favicons, per-environment (dev/staging/prod) variants, and manifest.json — from an emoji, a named icon, a logo file, or an image URL. No browser, no zip download, no manual unzip: files land in the repo and the <head> gets patched. Use whenever a user wants a favicon, site icon, tab icon, app icon, or PWA icons, or says "make me a favicon", "add a favicon", "add app icons", "generate icons for this site", or "I want a <emoji>/<logo> as the favicon". A new app with no icon looks unfinished — this fixes it in one shot. Powered by favicontools.com.
Advanced Compose Multiplatform UI patterns for shared composables. Use when working with visual UI components, state management patterns (remember, derivedStateOf, produceState), recomposition optimization (@Stable/@Immutable visual usage), Material3 theming, custom ImageVector icons, or determining whether to share UI in commonMain vs keep platform-specific. Delegates navigation to android-expert/desktop-expert. Complements kotlin-expert (handles Kotlin language aspects of state/annotations).
Build cross-platform mobile applications using React Native. Use when the user wants to create, develop, or work with React Native apps for iOS and Android. Triggers include requests to build mobile apps, create React Native components, set up navigation, integrate native modules, handle app state management, implement animations, or work with React Native specific features like FlatList, StyleSheet, or platform-specific code.
Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.
Use this skill when building AI voice agents with the ElevenLabs Agents Platform. This skill covers the complete platform including agent configuration (system prompts, turn-taking, workflows), voice & language features (multi-voice, pronunciation, speed control), knowledge base (RAG), tools (client/server/MCP/system), SDKs (React, JavaScript, React Native, Swift, Widget), Scribe (real-time STT), WebRTC/WebSocket connections, testing & evaluation, analytics, privacy/compliance (GDPR/HIPAA/SOC 2), cost optimization, CLI workflows ("agents as code"), and DevOps integration. Prevents 17+ common errors including package deprecation, Android audio cutoff, CSP violations, missing dynamic variables, case-sensitive tool names, webhook authentication failures, and WebRTC configuration issues. Provides production-tested templates for React, Next.js, React Native, Swift, and Cloudflare Workers. Token savings: ~73% (22k → 6k tokens). Production tested. Keywords: ElevenLabs Agents, ElevenLabs voice agents, AI voice agents, conversational AI, @elevenlabs/react, @elevenlabs/client, @elevenlabs/react-native, @elevenlabs/elevenlabs-js, @elevenlabs/agents-cli, elevenlabs SDK, voice AI, TTS, text-to-speech, ASR, speech recognition, turn-taking model, WebRTC voice, WebSocket voice, ElevenLabs conversation, agent system prompt, agent tools, agent knowledge base, RAG voice agents, multi-voice agents, pronunciation dictionary, voice speed control, elevenlabs scribe, @11labs deprecated, Android audio cutoff, CSP violation elevenlabs, dynamic variables elevenlabs, case-sensitive tool names, webhook authentication
Cross-platform and native mobile development. Frameworks: React Native, Flutter, Swift/SwiftUI, Kotlin/Jetpack Compose. Capabilities: mobile UI, offline-first architecture, push notifications, deep linking, biometrics, app store deployment. Actions: build, create, implement, optimize, test, deploy mobile apps. Keywords: iOS, Android, React Native, Flutter, Swift, Kotlin, mobile app, offline sync, push notification, deep link, biometric auth, App Store, Play Store, iOS HIG, Material Design, battery optimization, memory management, mobile performance. Use when: building mobile apps, implementing mobile-first UX, choosing native vs cross-platform, optimizing battery/memory/network, deploying to app stores, handling mobile-specific features.
React Native with Expo framework for building native mobile apps on Android, iOS, and web from a single TypeScript codebase. Covers Expo Router file-based navigation (stack, tabs, drawer), EAS Build/Submit/Update for CI/CD and OTA updates, expo-dev-client for custom development builds, Expo Modules API for native Swift/Kotlin modules, core RN patterns (StyleSheet, FlatList, Platform-specific code), native device APIs (camera, notifications, haptics), and NativeWind for Tailwind CSS styling. Use when building React Native apps with Expo, configuring Expo Router navigation, setting up EAS Build pipelines, implementing OTA updates, creating native modules, or integrating device APIs like camera and push notifications.
Full Sentry SDK setup for Flutter and Dart. Use when asked to "add Sentry to Flutter", "install sentry_flutter", "setup Sentry in Dart", or configure error monitoring, tracing, profiling, session replay, or logging for Flutter applications. Supports Android, iOS, macOS, Linux, Windows, and Web.
Localization (i18n) across all CometChat UI Kit families — React, React Native, Angular, Android (V5/V6), iOS, Flutter (V5/V6). Covers CometChatLocalize.init signature differences (positional vs object), bundled languages, custom-language registration, RTL support, fallback to English, and cross-family drift risks. Cross-family — applies wherever the agent is configuring CometChat localization.