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Found 380 Skills
Creates detailed Product Requirements Documents in Markdown format. Use when writing PRDs, defining feature requirements, or creating specification documents for development teams.
Fetches up-to-date documentation for Cesium, CesiumJS, Cesium Viewer, 3D Tiles, Unreal Engine integration, Unity integration, cesium-unreal, cesium-unity, ACesium3DTileset, ACesiumGeoreference, Globe Anchor, Cesium plugin, georeferencing, and Cesium-related APIs using Context7 MCP tools. Useful for CesiumJS classes (Viewer, Entity, Camera, Scene, Cartesian3, etc.), Unreal Engine Cesium components, Unity Cesium components, 3D Tiles specification, and Cesium integrations. Use query-docs with library IDs: /cesiumgs/cesium (CesiumJS), /cesiumgs/cesium-unreal (Unreal), /cesiumgs/cesium-unity (Unity), /websites/ogc_cs_22-025r4 (3D Tiles spec).
Create git commits following Conventional Commits specification with project-specific branch naming rules. Use for commit message generation, changelog, and versioning.
Project documentation that stays alive. Read before starting work, update after finishing. Covers project setup, specs, architecture diagrams, and execution plans. Use when starting a project, writing a spec, checking existing docs, updating docs after changes, or when someone says "set up docs", "create a plan", "audit docs", or "init project".
Focuses on reviewing, maintaining, and generating project documentation (located in the docs/ directory).
Transform raw brain dumps (dictated freestyle) into structured implementation artifacts. Use when user has messy ideas, scattered thoughts, or dictated stream-of-consciousness about something they want to build. Produces contracts and implementation specs written to ./docs/ideation/{project-name}/.
Core BDD concepts, philosophy, and the Three Amigos practice
Create a new feature/bug track with spec and implementation plan. Interactive interview generates requirements spec, then phased TDD plan. Use when starting work on a new feature, bug fix, or chore.