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Found 443 Skills
Top-tier software architect agent for complex multi-stage project development. This skill embodies the role of a senior software architect who decomposes complex tasks into structured sub-modules, iterates each component until excellence is achieved, enforces strict quality gates between phases, and produces documentation compliant with all skill standards. Core Philosophy: "Design once, iterate until perfect, then move forward." Triggers when: You need to design architecture for a complex multi-stage project, decompose requirements into modules, or establish quality gates for development phases. Commands: - /architect design <task> - Full architecture design for a task - /architect phase <n> - Execute specific phase - /architect iterate <module> - Iterate on a specific module - /architect status - Show current architecture status - /architect review - Review and validate architecture Six phases: Requirement Analysis, Architecture Design, Task Decomposition, Iterative Development, Integration & Validation, Documentation Generation. Each phase has strict exit criteria.
Backlog integration. Manage Projects. Use when the user wants to interact with Backlog data.
Stress-test a plan or design through structured interviewing. Use when the user wants to pressure-test a plan, resolve design decisions, or mentions "grill me".
Use when new insights change the scope, acceptance criteria, domain language, or technical constraints of an existing Epic, Feature, or Task — for example "refine epic
Manages a GitHub Project board + Issues as the source of truth for product backlog, tasks, stories, and bugs. Provides three flows: bootstrap (/track-init), track (/track), and query (/backlog). Uses gh CLI for project operations and MCP tools for issue creation. Trigger: /track-init, /track <description>, /backlog, "qué tenemos pendiente?", "what's pending?", "acordate que hay que...", "remember to...", or when SDD generates tasks via sdd-tasks.
Easy Project integration. Manage Projects. Use when the user wants to interact with Easy Project data.
Produces a topic-segmented post-meeting summary for attendees with decisions highlighted and actions captured inline per topic (plus a consolidated action view at the end). Auto-populates topic skeleton from a sibling meeting-agenda when available and reconciles planned vs. actual topics. Accepts transcripts from Zoom, Meet, Otter, Fireflies, Krisp MCP, or manual notes; runs on variable-quality input without blocking.
Documents the results of a time-boxed technical or design exploration (spike). Use after completing a spike to capture learnings, findings, and recommendations for the team.
Create and manage Multica projects — containers that group related issues (sprints, epics, workstreams). Covers project CRUD, status transitions, and attaching issues. Use when the user mentions a sprint, epic, project, or wants to group / filter issues by a larger initiative.
Enforce a live-updating implementation spec with active checklists and sub-checklists during planning-to-implementation transitions. USE when work is multi-step, already planned, or entering non-trivial implementation.
Execute mcloud projects commands to list, get, or delete Cloud projects. Use when discovering projects, resolving project handles by name, or retrieving project details including linked environments.
Agent-native CLI for the s&box game engine (Facepunch Studios, Source 2): project management, scene/prefab editing, material/sound/localization configs, C# code generation, asset graph queries, project validation, and editor launch.