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Found 821 Skills
Configuration Management implements dynamic configuration with hot-reload capability, inspired by Nacos configuration management patterns.
Set up bundle IDs, capabilities, signing certificates, provisioning profiles, and encrypted signing sync with the asc cli. Use when onboarding a new app, rotating signing assets, or sharing them across a team.
Guide for creating effective skills. This command should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations. Use when creating new skills, editing existing skills, or verifying skills work before deployment - applies TDD to process documentation by testing with subagents before writing, iterating until bulletproof against rationalization
Use this skill when learning about new features, game objects, components, and rendering capabilities added in Phaser 4. Covers Filters, RenderNodes, CaptureFrame, Gradient, Noise, SpriteGPULayer, TilemapGPULayer, Lighting component, RenderSteps, and new tint modes. Triggers on: new in v4, Phaser 4 features, RenderNode, SpriteGPULayer, CaptureFrame, Gradient game object, Noise game object, new tint modes. For migrating v3 code to v4, see the v3-to-v4-migration skill instead.
Emergency Triage and Symptom Screening Assistant. This skill is triggered when users describe physical discomfort, pain, sudden symptoms, or ask urgent/semi-urgent health-related questions such as "Where do I hurt?", "I feel unwell", "Which department should I register for?", "Do I need to go to the hospital?", or "Help me judge". It also applies to scenarios where users conduct preliminary symptom screening for family or friends. Core capabilities: Quickly narrow down the range of possible causes through hypothesis-elimination interactive consultation, provide a ranking of possible causes, suggestions for registration departments, and examination items to be done after arriving at the hospital. Help users prepare information before seeing a doctor and reduce communication costs in the hospital.
Amazon Ads Store Authorization and Management Skill, providing complete capabilities including authorization process, query of bound accounts and sites, token refresh and reading. When initiating an authorization link, you must first confirm an account name with the user; a single authorization can automatically discover and bind all available ad profiles under the same account (each site corresponds to one profileId). This skill is triggered when the user mentions terms such as Amazon Ads authorization, binding ad accounts, refreshing ad tokens, querying profile lists, managing authorized ad accounts, or English terms like Amazon Advertising authorization, Ads token refresh, list profiles, ad account management. Even if "Amazon Ads" or "authorization" is not explicitly mentioned, it should be triggered as long as it involves Amazon Ads account binding, access token management, or ad profile list query.
Plans sprint by selecting items from backlog, defining objective, capacity, and execution order. Use at the beginning of a work cycle to align what will be done.
Explain ABAP objects with full dependency context (via SAPContext) and optional ATC code quality analysis — replicates SAP Joule's "Explain Code" capability, including behavior definitions (BDEF — CRUD graph, determinations/validations, bound handler class). Use when asked to "explain this ABAP", "what does ZCL_X do", "walk me through this class/CDS view/behavior definition", or "review this object's quality".
Apply optimization techniques to extend effective context capacity. Use when context limits constrain agent performance, when optimizing for cost or latency, or when implementing long-running agent systems.
This skill provides symbol-level code understanding and navigation using Language Server Protocol (LSP). Enables IDE-like capabilities for finding symbols, tracking references, and making precise code edits at the symbol level.
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.
Full-stack web development with Next.js and Turborepo. Stack: Next.js 14+ (App Router, RSC, Server Actions, PPR, SSR, SSG, ISR), Turborepo (monorepo, pipelines, remote caching), RemixIcon (3100+ icons). Capabilities: server components, API routes, middleware, caching strategies, build optimization, monorepo management. Actions: create, build, deploy, optimize Next.js apps, setup monorepo, configure caching. Keywords: Next.js, App Router, Server Components, RSC, Server Actions, SSR, SSG, ISR, PPR, Turborepo, monorepo, remote cache, build pipeline, parallel execution, workspace, pnpm, icons. Use when: building Next.js apps, implementing SSR/SSG, setting up monorepos, optimizing build performance, configuring caching strategies, managing shared dependencies.