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Found 497 Skills
Extract text from images using OCR. Use when the user shares a screenshot and you need to read the text content, copy UI labels, or extract copy from a design mockup.
Go testing patterns for production-grade code: subtests, test helpers, fixtures, golden files, httptest, testcontainers, property-based testing, and fuzz testing. Covers mocking strategies, test isolation, coverage analysis, and test design philosophy. Use when writing tests, improving coverage, reviewing test quality, setting up test infrastructure, or choosing a testing approach. Trigger examples: "add tests", "improve coverage", "write tests for this", "test helpers", "mock this dependency", "integration test", "fuzz test". Do NOT use for performance benchmarking methodology (use go-performance-review), security testing (use go-security-audit), or table-driven test patterns specifically (use go-test-table-driven).
Detects anti-patterns and code smells in .NET test suites. Use when the user asks to review test quality, find test smells, identify flaky test indicators, or audit tests for common mistakes. Covers assertion quality, test isolation, naming, flakiness indicators, over-mocking, and structural problems. Works with MSTest, xUnit, NUnit, and TUnit.
C# and .NET testing patterns with xUnit, FluentAssertions, mocking, integration tests, and test organization best practices.
Extract comprehensive, production-ready JSON design specifications from visual inputs using a 7-pass serial architecture with cross-validation. Use when converting screenshots, mockups, or design exports into structured design tokens, component specs, accessibility analysis, and developer handoff artifacts.
Quick pragmatic review of .NET test code for anti-patterns that undermine reliability and diagnostic value. Use when asked to review tests, find test problems, check test quality, or audit tests for common mistakes. Catches assertion gaps, flakiness indicators, over-mocking, naming issues, and structural problems with actionable fixes. Use for periodic test code reviews and PR feedback. For a deep formal audit based on academic test smell taxonomy, use exp-test-smell-detection instead. Works with MSTest, xUnit, NUnit, and TUnit.
Generates production-grade Playwright automation scripts and E2E tests in TypeScript, JavaScript, Python, Java, or C#. Supports local execution and TestMu AI cloud across 3000+ browser/OS combinations and real mobile devices. Use when the user asks to write Playwright tests, automate browsers, run cross-browser tests, test on real devices, debug flaky tests, mock APIs, or do visual regression. Triggers on: "Playwright", "E2E test", "browser test", "run on cloud", "cross-browser", "TestMu", "LambdaTest", "test my app", "test on mobile", "real device".
Guides agents through the first frontend implementation pass from a Google Stitch prototype bundle. Use when the user asks to initialize a frontend project from tech-stack.md, convert design.md/prd.md and Stitch HTML/image prototypes into consistent pages, create mock-data-backed screens with reserved backend API calls, and coordinate every phase with $eliteforge-task-progress-tracker and user confirmations.
Run Megatron-LM (MLM) and Megatron Bridge training with mock or real data. Covers correlation testing, available recipes, and multi-GPU examples.
Create, edit, and pipeline game assets using MeowArt, including pixel sprites, HD assets, backgrounds, UI mockups, seamless loops, texture tiles, dual-grid tilesets, background removal, pixel cleanup, simple animations, sound effects, and music/BGM generation. Use this when Codex needs to produce or refine game art or audio assets in the project, especially when selecting MeowArt commands, setting canvas sizes, choosing templates, generating music or SFX, or converting generated assets into game-ready files.
Create polished design artifacts as self-contained HTML — UI mockups, interactive prototypes, wireframes, landing pages, dashboards, app screens, mobile apps, and slide decks. Use this skill whenever the user wants to design, mock up, prototype, wireframe, or visualize any interface, screen, flow, or visual artifact — even when they don't say the word "design" (e.g. "build me a landing page", "show me what a settings screen could look like", "prototype an onboarding flow", "wireframe a few layout ideas", "make a pitch deck"). It drives a full design process: clarifying questions, design-context gathering, and production of one or more HTML deliverables. Runs on portable agent harnesses including Claude Code, Cursor, and Codex Agent — harness-specific tools are resolved from references/.
Comprehensive Flutter testing guidance covering unit tests, widget tests, and integration tests. Use when working with Flutter applications to write unit tests for functions/methods/classes, create widget tests to verify UI components, develop integration tests for end-to-end testing, mock dependencies and plugin interactions, debug common testing errors, test Flutter plugins with native code, and run tests in different build modes (debug, profile, release)