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Found 254 Skills
Rédaction d'assignations en référé devant le tribunal de commerce ou des activités économiques pour le recouvrement de créances commerciales. Utiliser ce skill quand l'utilisateur demande de rédiger, préparer ou créer une assignation en référé pour obtenir le paiement d'une créance impayée (factures, prestations de services, ventes de marchandises, etc.) lorsque le débiteur n'a pas honoré ses obligations de paiement et qu'il n'existe pas de contestation sérieuse.
Provides comprehensive guidance for uView Vue 2 component library including components, tools, and layouts. Use when the user asks about uView for Vue 2, needs to build Vue 2 applications with uView, or use uView components.
Manage Python projects and dependencies using UV, the ultra-fast Rust-based package manager. Use when creating Python projects, managing dependencies, or running Python scripts.
UV/UVX/Ruff toolchain for DiscoHy Thread Operad with Python packaging and linting
Use this skill when the user wants to manage Python projects, virtual environments, or dependencies using uv, including creating venvs, installing packages, syncing environments, or running Python tools.
Python single-file script development using uv and PEP 723 inline metadata. Prevents invalid patterns like [tool.uv.metadata]. Use when creating standalone Python utilities, converting scripts to uv format, managing script dependencies, implementing script testing, or establishing team standards for script development.
Agent skill for repo-architect - invoke with $agent-repo-architect
Agent skill for release-manager - invoke with $agent-release-manager
Agent skill for github-modes - invoke with $agent-github-modes
FastAPI dev/prod runbook (Uvicorn reload, Gunicorn)
Use this skill for data pipeline work — ingestion with dlt, transformations with sqlmesh, analytics with DuckDB/MotherDuck, DataFrames with polars, notebooks with marimo, and project management with uv.
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.