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Found 46 Skills
Use when building, fixing, or improving ANY SwiftUI UI — views, navigation, layout, animations, performance, architecture, gestures, debugging, iOS 26 features.
Debug logging, Debug menu, runtime pitfalls, typing-latency-sensitive paths, SwiftUI list snapshot boundaries, OS-version repros, and local visual iteration for cmux. Use when adding debug probes, diagnosing UI/runtime issues, touching terminal rendering, tab/sidebar list views, drag/drop UTTypes, or using the Debug menu.
Build Text User Interface (TUI) applications using the Textual Python framework (v0.86.0+). Use when creating terminal-based applications, prototyping card games or interactive CLIs, or when the user mentions Textual, TUI, or terminal UI. Includes comprehensive reference documentation, card game starter template, and styling guides.
Build native macOS/iOS apps with Apple's Liquid Glass design language and Human Interface Guidelines. Use when creating SwiftUI interfaces, implementing translucent materials, designing cards/rows/badges, applying SF Symbols, following Apple HIG spacing/typography/color systems, or building any app that should feel native to Apple platforms. Triggers on macOS apps, iOS apps, SwiftUI UI, Apple-style design, glass effects, material backgrounds, native app design.
Critically review terminal user interfaces for UX quality, responsiveness, visual design, and interactivity. Use when asked to "review my TUI", "test my TUI UX", "audit my terminal UI", "check TUI responsiveness", "review TUI keybindings", "check interactivity", or any request to evaluate the user experience quality of a ratatui/crossterm/ncurses-based terminal application. Launches the TUI in tmux, systematically tests 10 dimensions (responsiveness, input conflicts, visual clarity, navigation, feedback loops, error states, layout, keyboard design, permission flows, visual design & color), and produces a graded report with screenshots and specific findings. Benchmarks against Claude Code, OpenCode, and Codex — the three best-in-class AI terminal UIs.
Develop SwiftUI applications for iOS/macOS. Use when writing SwiftUI views, managing state, or building Apple platform UIs.
Use when building SwiftUI interfaces for iOS, iPadOS, macOS, or visionOS. Triggers on Liquid Glass adoption, SwiftUI animation/transitions, layout patterns, state management, design tokens, performance optimization, accessibility in SwiftUI, or creating "Apple-level" UI quality.
Use when building UI with Apple's Liquid Glass material for iOS 26, iPadOS 26, macOS 26 - covers glassEffect, GlassEffectContainer, backgroundExtensionEffect, morph animations, toolbar grouping, button styles (.glass, .glassProminent), Icon Composer, ConcentricRectangle, scroll edge effects, and adoption best practices across SwiftUI, UIKit, and AppKit.
Agent skill that helps AI coding assistants write smarter, modern SwiftUI code with best practices for API usage, design, performance, and accessibility
Reference skill for Apple's CoreLocation framework in Swift/SwiftUI. Use this skill whenever the user works with location services, GPS, geofencing, beacon ranging, geocoding, compass headings, or any CLLocationManager-related code on iOS, macOS, watchOS, or visionOS. Trigger on mentions of: CoreLocation, CLLocationManager, CLLocation, location permissions, geofencing, CLMonitor, iBeacon, CLGeocoder, reverse geocoding, background location updates, "When In Use" / "Always" authorization, CLLocationUpdate, live updates, significant location changes, or any location-related Info.plist keys like NSLocationWhenInUseUsageDescription.
Select, implement, or migrate between app architecture patterns for Apple platform apps. Use when choosing between MV (Model-View with @Observable), MVVM, MVI, TCA (The Composable Architecture), Clean Architecture, VIPER, or Coordinator patterns; when evaluating architecture fit for a feature's complexity; when migrating from one pattern to another; or when reviewing whether an app's current architecture is appropriate. Scoped to Apple-platform patterns using Swift 6.3, SwiftUI, and UIKit.
Use when building interactive terminal dashboards or full-screen terminal applications; when implementing keyboard navigation, live data updates, or multi-panel layouts; when TUI is flickering, slow, or unresponsive; when handling terminal resize events