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Found 173 Skills
Expert guidance for game development with C#/Unity, Lua scripting, and best practices for scalable game architecture
Blender MCP expert for scene inspection, Python scripting, GLTF export, and material/animation extraction. Activate when: (1) using Blender MCP tools (get_scene_info, execute_python, screenshot, etc.), (2) writing Blender Python scripts for extraction or manipulation, (3) exporting scenes to GLTF/GLB for web (Three.js, R3F), (4) debugging material or texture export losses, (5) optimizing GLB files with gltf-transform, (6) using asset integrations (PolyHaven, Sketchfab, Hyper3D Rodin, Hunyuan3D). Covers critical export gotchas, material mapping survival, texture optimization pipeline, headless CLI patterns, and known failure modes.
Master PowerShell scripting and Windows system administration for 2026. Enforces cross-platform compatibility (PS 7+), secure credential handling, and high-fidelity automation patterns.
Use when developing Roblox games or experiences and need to earn Robux through Game Passes, Developer Products, UGC avatar items, or Premium Payouts — covers both Studio scripting and Creator Hub dashboard setup.
Shell scripting and terminal integration patterns for building tools that integrate with Zsh, Bash, and Fish. Covers completion systems (compdef/compadd, complete/compgen, fish complete), ZLE widgets, hooks (precmd/preexec/chpwd, PROMPT_COMMAND), readline, bindkey, parameter expansion, ZDOTDIR loading order, event systems, abbreviations, POSIX shell scripting, terminal control codes (ANSI/CSI escape sequences), tput, stty, signal handling, process management (job control, traps), and shell plugin distribution patterns. Use when building shell plugins, writing completion scripts, implementing terminal UI with escape sequences, managing dotfiles, creating installation scripts, handling signals and process management, or integrating native binaries with shell wrappers.
Blender to web export workflows for 3D models and animations. Use this skill when exporting Blender models to glTF for web, optimizing 3D assets for Three.js or Babylon.js, batch processing models with Python scripts, automating Blender workflows, or creating web-ready 3D pipelines. Triggers on tasks involving Blender glTF export, bpy scripting, 3D asset optimization, model compression, texture baking, or Blender automation. Exports models for threejs-webgl, react-three-fiber, and babylonjs-engine skills.
This skill should be used when the user asks to "write a bash script", "follow shell style guide", "format shell scripts", "create shell utilities", or needs guidance on Bash/shell scripting best practices and conventions.
A tool for creating and managing Garry's Mod addons, including Lua scripting, content creation, and addon packaging. Use when: developing new addons, writing Lua scripts for GMod, organizing addon files, or when user mentions Garry's Mod, GMod, Lua scripting, or addon development.
Use this skill when managing Linux servers, writing shell scripts, configuring systemd services, debugging networking, or hardening security. Triggers on bash scripting, systemd units, iptables, firewall, SSH configuration, file permissions, process management, cron jobs, disk management, and any task requiring Linux system administration.
Use this skill when working with Unity game engine - C# scripting, Entity Component System (ECS/DOTS), physics simulation, shader programming (ShaderLab, HLSL, Shader Graph), and UI Toolkit. Triggers on gameplay programming, MonoBehaviour lifecycle, component architecture, rigidbody physics, raycasting, collision handling, custom shader authoring, material configuration, USS styling, UXML layout, and performance optimization for real-time applications. Acts as a senior Unity engineer advisor for game developers building production-quality games and interactive apps.
Expert in strict POSIX sh scripting for maximum portability across Unix-like systems. Specializes in shell scripts that run on any POSIX-compliant shell (dash, ash, sh, bash --posix).
CRITICAL: Use for Makepad Splash scripting language. Triggers on: splash language, makepad script, makepad scripting, script!, cx.eval, makepad dynamic, makepad AI, splash 语言, makepad 脚本