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Found 40 Skills
Create comprehensive test scenarios from user stories with test objectives, starting conditions, user roles, step-by-step actions, and expected outcomes. Use when writing QA test cases, creating test plans, defining acceptance tests, or preparing for feature validation.
This skill should be used when establishing comprehensive QA testing processes for any software project. Use when creating test strategies, writing test cases following Google Testing Standards, executing test plans, tracking bugs with P0-P4 classification, calculating quality metrics, or generating progress reports. Includes autonomous execution capability via master prompts and complete documentation templates for third-party QA team handoffs. Implements OWASP security testing and achieves 90% coverage targets.
Comprehensive QA testing orchestrator. Use when user says 'test', 'qa', 'check site', 'find bugs', 'helpmetest', provides a URL to test, or wants complete testing coverage from discovery through bug reporting. Discovers ALL pages, enumerates ALL features, tests comprehensively, reports exact metrics.
Documents edge cases, error states, boundary conditions, and recovery paths for a feature. Use during specification to ensure comprehensive coverage, or during QA planning to identify test scenarios.
Orchestrates the release process - Testing, Documentation, and Tagging. Use when preparing a new version release.
Systematically QA test a web application and fix bugs found. Runs QA testing, then iteratively fixes bugs in source code, committing each fix atomically and re-verifying. Use when asked to "qa", "QA", "test this site", "find bugs", "test and fix", or "fix what's broken". Three tiers: Quick (critical/high only), Standard (+ medium), Exhaustive (+ cosmetic). Produces before/after health scores, fix evidence, and a ship-readiness summary. For report-only mode, use /qa-only.
Run a comprehensive multi-perspective code review on current changes. Activates the Review Council (security, quality, documentation, domain review) and runs automated security scanning. Use before creating a pull request or when you want a thorough review of your work.
Execute QA test plans on Holoscan Sensor Bridge hardware. Reads a user-provided test document, filters tests by the user's setup, determines which tests can run automatically, executes them with pass/fail evaluation, and produces a structured test results report.
Manual QA testing — verify features end-to-end as a user would, using every tool available (browser, macOS, bash, APIs). Focuses on what formal test suites cannot capture: visual correctness, UX flows, usability judgment, integration reality, edge cases, and failure modes. Standalone or composable with /ship. Triggers: qa, qa test, manual test, test the feature, verify it works, exploratory testing, smoke test, end-to-end verification.
Fast headless browser for QA testing and site dogfooding. Navigate any URL, interact with elements, verify page state, diff before/after actions, take annotated screenshots, check responsive layouts, test forms and uploads, handle dialogs, and assert element states. ~100ms per command. Use when you need to test a feature, verify a deployment, dogfood a user flow, or file a bug with evidence.
Automated web QA skill: analyzes a website or project, generates end-user use cases, derives a structured test plan, executes tests via Playwright browser automation, and produces a full HTML/Markdown QA report with screenshots and pass/fail results. TRIGGER this skill whenever the user asks to: test a website, run QA on a web app, check if a site works, find bugs on a site, validate a web project, create a test plan for a website, run functional tests, check a landing page, audit a web app for issues, test user flows — or any variation of "проверить сайт", "протестировать сайт", "QA сайта", "тест веб-приложения", "найти баги на сайте". Even if the user just says "посмотри работает ли всё нормально на сайте" — use this skill.
Game QA testing with Playwright — visual regression, gameplay verification, performance, and accessibility for browser games