Loading...
Loading...
Found 31 Skills
Agent tooling for Motion Canvas — seek, screenshot, scene graph inspection, settings control, and rendering via HTTP API. Requires a browser with the editor open.
RFC 9457 Problem Details for standardized HTTP API error responses. Use when implementing problem details format, structured API errors, error registries, or migrating from RFC 7807.
Command-line interface for Slay the Spire 2 - Control the real game through a local bridge mod HTTP API. Reads normalized game state and sends action commands for combat, navigation, rewards, and menu management.
Go HTTP API development with net/http, Chi, Gin, Echo, and Fiber frameworks
Rust SDK reference for the OpenCode HTTP API and SSE streaming. Use when implementing, debugging, or reviewing code that integrates with opencode-sdk, including client setup, session/message APIs, event streaming, managed server/runtime workflows, feature-flag behavior, and error handling patterns.
Control Unreal Engine 5 editor via HTTP commands. Spawn/delete/transform actors, manage blueprints, materials, animation blueprints, and any UObject property via reflection. Use when the user asks to create, modify, or query anything in UE5 editor, or mentions UE5, Unreal, actors, blueprints, levels, materials, animation, input, or characters.
Use when user says "send to Ray," "show in Ray," "debug in Ray," "log to Ray," "display in Ray," or wants to visualize data, debug output, or show diagrams in the Ray desktop application.