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Found 31 Skills
Control Unreal Engine 5 editor via HTTP commands. Spawn/delete/transform actors, manage blueprints, materials, animation blueprints, and any UObject property via reflection. Use when the user asks to create, modify, or query anything in UE5 editor, or mentions UE5, Unreal, actors, blueprints, levels, materials, animation, input, or characters.
Query the otel-relay span store directly via HTTP to interrogate traces from local render runs without consuming the full SSE stream.
Browser automation for AI agents via PinchTab HTTP API and CLI — navigate, extract, fill forms, click, scrape, screenshot, export PDF.
Operate C456 via the c456 Node CLI (HTTP API v1): intakes, playbooks, search, fetch, and config. Use this when the user mentions C456, c456-cli, intake, playbook, c456.com, or syncing content with a self-hosted C456.
Run and test HTTP requests with Hurl. Use when working with HTTP APIs, testing web services, or creating HTTP-based test scenarios. Hurl allows you to define HTTP requests in plain text files and validate responses with asserts and captures.
Rust SDK reference for the OpenCode HTTP API and SSE streaming. Use when implementing, debugging, or reviewing code that integrates with opencode-sdk, including client setup, session/message APIs, event streaming, managed server/runtime workflows, feature-flag behavior, and error handling patterns.
Command-line interface for Slay the Spire 2 - Control the real game through a local bridge mod HTTP API. Reads normalized game state and sends action commands for combat, navigation, rewards, and menu management.