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Found 31 Skills
Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.
Use when the developer wants to convert an inline style attribute, JSX style object, or <style> block into a named CSS class appended to the project stylesheet. Replaces hard-coded colors, units, and values with CSS variables — reusing an existing variable when one matches and creating a new one when none does.
Audit or establish the project's 3-layer token spine. Invoke when the user asks for tokens on their UI, or mentions 'tokens' alongside design / UI / frontend work.
Use when setting up a design system — color, typography, and spacing scales as CSS variables, the shadcn/ui theme, and dark mode. Covers semantic tokens, Tailwind wiring, and consistent theming across components.
Use to report how hardcoded style values on a page, file or diff map onto a project's existing design tokens, such as "are we using our tokens here", "which hardcoded colors map to which tokens", a token audit or planning a token migration. It never edits. Replacing the values is build-design-system.
How a snapcn component is allowed to look. READ THIS BEFORE you write a colour, a border, a shadow, a radius or a font stack into a registry component. snapcn ships a shadcn design system (SnapCnTheme) and a tier of shadcn UI primitives (snap-cn-ui) — components compose them, they do not re-invent them. Explains which tokens exist, how to resolve them, how to reuse a primitive's own surface instead of hand-rolling one, and why var(--token) does not survive a Remotion render. Triggers - color, colour, hex, rgba, box-shadow, drop shadow, border, hairline, radius, surface, background, theme, dark mode, styling a component, "looks wrong on white", "the shadow is bad", shadcn, Input, Button, Card.
Work with Bootstrap 6's color system in Sass and CSS. Use when customizing colors, adding or overriding theme colors, working with color modes, or using the color scales, semantic tokens, and theme classes.