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Found 219 Skills
Scaffold complete Canvas LMS course structures from specs, templates, or existing courses. Creates modules, pages, assignments, and discussions in bulk. Use when asked to "build a course", "scaffold modules", "create course structure", "set up a new course", or "copy course structure".
Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.
Implement reviewer feedback on a Canva design. Reads all comment threads, synthesises what reviewers want, makes the clear-cut changes directly, and flags anything that needs a human decision. Use when the user asks to "implement feedback on my deck", "address comments on a design", "apply review feedback", "fix the comments on my presentation", or "implement the feedback".
Apply the Business Model Canvas (BMC) to map and evaluate business models across nine building blocks. Use this skill when the user needs to design a new business model, evaluate an existing one, compare business model options, or prepare for a strategy session — even if they say 'describe our business model', 'how do we make money', 'fill out a BMC', or 'design a new revenue model'.
Design and analyze business models using the Business Model Canvas framework. Use when evaluating startups, planning new products, pivoting existing businesses, or understanding how companies create and capture value.
Define valid component.yml metadata for Canvas components, including props, slots, and enums. Use when (1) Creating a new component, (2) Adding or modifying props, (3) Troubleshooting "not a valid choice" or prop type errors, (4) Mapping enums to CVA variants.
Start here for any React component task to enforce the canonical Canvas component contract. Use for create, modify, refactor, review, migrate, or validate work. Establishes the canonical Canvas component contract, assuming repository components are Canvas targets, and guides either (1) transforming existing components to meet Canvas requirements or (2) creating new Canvas-ready components.
Name Canvas components with clear, portable conventions for machine names and folders. Use when (1) Creating a new component, (2) Renaming components, (3) Reviewing component names for consistency. Ensures portable, descriptive component names.
Use when asked to "position my product", "positioning canvas", "differentiate from competitors", "figure out our category", "repositioning", or "why customers should pick us". Helps define competitive alternatives, differentiated value, target customers, and market category. April Dunford's positioning framework from "Obviously Awesome" makes your product's value obvious to the right customers.
Evaluate and propose AI product solutions using a structured canvas that assesses business outcomes, customer outcomes, problem framing, solution hypotheses, positioning, risks, and value justificatio
Design and build SuperPlane workflow canvases from requirements. Translates workflow descriptions into canvas YAML with triggers, components, edges, and expressions. Use when the user wants to create a new workflow, build a canvas, design a pipeline, or wire up components. Triggers on "build canvas", "create workflow", "design pipeline", "automate".
Generate a Startup Canvas combining Product Strategy (9 sections) and Business Model (costs + revenue) for a new product. An alternative to BMC and Lean Canvas that separates strategy from business model. Use when launching a new product or evaluating a startup concept.