Loading...
Loading...
Found 194 Skills
Use when creating or developing, before writing code or implementation plans - refines rough ideas into fully-formed designs through collaborative questioning, alternative exploration, and incremental validation. Don't use during clear 'mechanical' processes
Internal skill. Use cc10x-router for all development tasks.
Research ideation partner. Generate hypotheses, explore interdisciplinary connections, challenge assumptions, develop methodologies, identify research gaps, for creative scientific problem-solving.
Use when a project needs requirements or design clarification before creative work like features, components, or behavior changes.
Diagnose and fix convergent ideation. Use when brainstorming produces the same ideas every time, when all ideas cluster around one approach, or when you need to escape domain defaults.
Facilitate interactive brainstorming sessions using diverse creative techniques and ideation methods. Use when the user says help me brainstorm or help me ideate.
Collaborative design exploration for new features and architecture decisions. Triggers: 'brainstorm', 'ideate', 'explore options', or /ideate. Presents 2-3 approaches with trade-offs, documents chosen approach. Do NOT use for implementation planning or code review. Requires no existing design document — use /plan if one exists.
Transform rough ideas into fully-formed designs through structured questioning and alternative exploration. Useful early in concept work.
Creative writing skill for capturing story brainstorming. Use when the user is exploring narrative ideas, discussing characters, planning episodes, or thinking through story possibilities. Creates minimal working notes that preserve creative freedom by recording only what was stated and marking sources.
Use when creating or developing anything, before writing code or implementation plans - refines rough ideas into fully-formed designs through structured Socratic questioning, alternative exploration, and incremental validation
Use before any creative work - creating features, building components, adding functionality, or modifying behavior. Triggers on /brainstorm command, when exploring ideas before planning, when user describes a vague goal or feature request, or when design decisions need collaborative exploration. Explores user intent, requirements and design before implementation.
Design exploration with parallel agents. Use when brainstorming ideas, exploring solutions, or comparing alternatives.