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Found 41 Skills
Complete Google Workspace integration (Gmail, Docs, Sheets, Calendar, Drive, Tasks, Slides). Load when user mentions 'google', 'gmail', 'email', 'google docs', 'google sheets', 'spreadsheet', 'google calendar', 'schedule meeting', 'calendar', 'google drive', 'upload file', 'download file', 'google tasks', 'todo', 'google slides', 'presentation', or any Google service operation.
Generate comprehensive philosophy and standards documents for any domain (UX design, landing pages, email outbound, API design, etc.). Load when user says "create philosophy doc", "generate standards for [domain]", "build best practices guide", or "create benchmarking document". Conducts deep research, synthesizes findings, and produces structured philosophy documents with principles, frameworks, anti-patterns, checklists, case studies, and metrics.
Load when user says "mental model", "think through this", "structured thinking", "help me decide", "analyze this problem", "first principles", "pre-mortem", "stakeholder mapping", "what framework should I use", or any specific model name. Provides 59 thinking frameworks for decision-making, problem decomposition, and strategic analysis.
Read and write Google Sheets data. Load when user mentions 'google sheets', 'spreadsheet', 'update sheet', 'read sheet', 'append to sheet', or references extracting data to update a tracking sheet.
Learn how Nexus skills work. Load when user mentions: learn skills, how do skills work, what is a skill, skill tutorial, skill structure, understand skills, explain skills, when to create skill, skill vs project. 10-12 min.
Shared resource library for Google integration skills. DO NOT load directly - provides common references (setup, API docs, error handling, authentication) and scripts used by gmail, google-docs, google-sheets, google-calendar, and future Google skills.
Explain what Nexus is and how it works. Load when user says "explain nexus", "what is nexus", "how does nexus work", "nexus overview", "about nexus", or asks for help understanding the system.
Shared resource library for Airtable integration skills. DO NOT load directly - provides common references (setup, API docs, error handling, field types) and scripts used by airtable-connect, airtable-query, and airtable-sync.
Primary entry point for building, managing, and orchestrating data pipelines on Google Cloud. Guides users to the appropriate skill for dbt, Dataflow (Apache Beam), Dataform, Spark (Dataproc Serverless), BigQuery Data Transfer Service (DTS) or orchestration pipeline using Cloud Composer. Clarify requirements and resolve ambiguity for creating, updating and running data pipelines.
Communications-domain literature review with Claude-style knowledge-base-first retrieval. Use when the task is about communications, wireless, networking, satellite/NTN, Wi-Fi, cellular, transport protocols, congestion control, routing, scheduling, MAC/PHY, rate adaptation, channel estimation, beamforming, or communication-system research and the user wants papers, related work, a survey, or a landscape summary. Search Zotero, Obsidian, and local paper folders first when available, then search IEEE Xplore, ScienceDirect, ACM Digital Library, and broader web in that order.
Generate high-quality git commit messages following Conventional Commits and Chris Beams' Seven Rules. Infers WHY from context and provides clear guidance on structure, scope, and body content.
Expert real-time VFX artist specializing in particle systems, shader effects, and the invisible craft that makes games feel satisfying. Masters Niagara, VFX Graph, Godot GPU particles, and understands the AAA principles that make effects read clearly at 60fps. Use when "particle system, visual effects, vfx, particles, niagara, vfx graph, flipbook, sprite sheet, explosion effect, magic effect, trail effect, beam effect, dissolve, distortion, force field, hit effect, muzzle flash, impact effect, smoke particles, fire effect, soft particles, game juice, screen shake, particle overdraw, effect optimization, vfx, particles, effects, niagara, vfx-graph, game-juice, visual-effects, shaders, flipbook, trails, beams, explosions, optimization, gpu-particles" mentioned.