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Found 77 Skills
UI/UX design systems specialist covering accessibility, icons, theming, design tokens, and user experience patterns. Use when user asks about design systems, WCAG accessibility compliance, ARIA patterns, icon libraries, dark mode theming, design tokens, or user experience research. Do NOT use for React component coding or frontend implementation (use moai-domain-frontend instead) or shadcn/ui specifics (use moai-library-shadcn instead).
Evaluate and improve user experience of interfaces (CLI, web, mobile)
GSAP animations for JARVIS HUD transitions and effects
Implements onboarding and help systems including product tours, interactive tutorials, tooltips, checklists, help panels, and progressive disclosure patterns. Use when building first-time experiences, feature discovery, guided walkthroughs, contextual help, setup flows, or user activation features. Provides timing strategies, accessibility patterns (keyboard, screen readers, reduced motion), and metrics for measuring onboarding success.
Develop SwiftUI applications for iOS/macOS. Use when writing SwiftUI views, managing state, or building Apple platform UIs.
Review React/TypeScript code for bugs, security vulnerabilities, performance issues, accessibility gaps, and CLAUDE.md workflow compliance. Enforces TypeScript strict mode, GPU-accelerated animations, WCAG AA accessibility, bundle size limits, and surgical simplicity. Use when completing features, before commits, or reviewing pull requests.
Modern web design trends, principles, and implementation patterns for 2024-2025. Use this skill when designing websites, creating interactive experiences, implementing design systems, ensuring accessibility, or building performance-first interfaces. Triggers on tasks involving modern design trends, micro-interactions, scrollytelling, bold minimalism, cursor UX, glassmorphism, accessibility compliance, performance optimization, or design system architecture. References animation skills (GSAP, Framer Motion, React Spring), 3D skills (Three.js, R3F, Babylon.js), and component libraries for implementation guidance.
Establish design review gates with criteria, checklists, and approval workflows.
Build a comprehensive color system with palette generation, semantic mapping, and accessibility compliance.
Evaluates interfaces, components, screens, and flows against universal UX/UI principles (heuristics, UX laws, Gestalt, cognitive psychology, accessibility) and delivers concrete, prioritized improvements. Use whenever the user shares UI code, screenshots, components, or mockups and wants feedback — even if they don't use the words "critique" or "review". Also trigger when the user asks "what's wrong with this UI", "how can I improve this", "review my component", "does this look right", "give me feedback on this design", or shares any interface and asks for thoughts. Trigger for partial slices too (a single button, form, or card) — not only full screens.
Designs user experiences, creates wireframes, defines user flows, ensures accessibility. Trigger keywords - UX design, wireframe, user flow, accessibility, WCAG, mobile-first, responsive, UI design, user journey, interface design, user experience, design system, component design, interaction design
Convex's UI design system. Use when building interfaces inspired by Convex's aesthetic - dark mode, Inter font, 4px grid.