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Found 680 Skills
System exploitation testing - Active Directory attacks, privilege escalation (Linux/Windows), and exploit development.
Dependency management and auditing — evaluating new dependencies, security vulnerability scanning, update strategies, and license compliance. Use when adding or auditing dependencies.
Test-driven development methodology — red-green-refactor cycle, writing failing tests first, minimal implementation, and iterative refinement. Use when implementing features test-first, when the user asks for TDD, or when writing tests before code.
Documentation best practices — README structure, inline code comments, API docs, changelogs, and technical writing principles. Reference when writing any documentation.
Git best practices including commit message conventions, interactive rebase, conflict resolution, and repository hygiene. Reference for all git operations.
Save a concise handoff summary only when the user explicitly requests it. Use this for resumable progress notes in generic agent environments where a real session importer is not guaranteed.
ReactLynx best practices covering dual-thread architecture and React patterns. Provides rules reference for writing, static analysis for reviewing, and auto-fix for refactoring.
Custom Connectors for Power Platform. Use when: building custom connectors, OpenAPI definitions, OAuth authentication, API Key auth, triggers (polling/webhook), connector policies, Azure APIM integration, DLP considerations.
WCAG 2.2 AA compliance, accessibility patterns, UX design for Power Platform. Use when: building accessible components, reviewing WCAG compliance, designing loading/empty/error states, responsive design, form accessibility, keyboard navigation, screen reader support, color contrast, focus management.
Build consistent character designs and character media with genmedia. Use this for original characters, reference sheets, expression sheets, outfit variations, identity-preserving edits, and character-to-video workflows.
Generate 2D pixel art game assets, characters, sprite sheets, background removal, and game backgrounds. Trigger for "pixel art character", "sprite sheet", "walk cycle", "game sprites", "isometric sprites", "side-scroller assets", "RPG character sprites", "idle animation", "attack animation", "jump animation", "game background", "parallax background", "isometric map", "2D game art", "pixel art animation". Covers character generation (nano-banana-pro / gpt-image-2), sprite sheet animation (nano/edit or gpt-image-2/edit), background removal (Bria), and background generation (parallax layers or isometric map).
Search Sourcegraph-indexed codebases for patterns, examples, and system understanding. Triggers on implementation questions, debugging, or "how does X work" queries.