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Found 1,612 Skills
Idiomatic Rust development with focus on safety, performance, and ergonomics. Expert in async/await, error handling, trait design, and the Rust ecosystem.
Turn an article or script into a click-driven 16:9 web presentation that "looks like a video", with optional voiceover audio synthesis. Workflow: Original Article → **One-time Output** Script + Outline Development Plan → User **One-time Alignment** on 5 Items (Script / Outline / Theme / Assets / Development Mode) → Web Development (Chapter-by-Chapter / Sequential / Parallel) → Optional Audio Synthesis (Default: MiniMax CLI mmx-cli). **Outline only plans rhythm and information density, not animations** — Animations are designed on the fly during chapter development following the PRINCIPLES + ANTI-AI rules. Each click advances one beat of the script, each step occupies the full screen, and the progress bar is hidden by default only appearing on hover. Application Scenarios: Use web pages to make videos (dynamic PPT but not like PPT), turn scripts/articles into interactive explanations, create screen recording tutorials for Bilibili / YouTube / Video Channels, make cinematic product/talk demos. This Skill embodies design methodology + collaboration process — it is not bound to any specific styles/fonts/colors — so it can be reused for any theme and aesthetic.
Use when implementing haptic feedback, Core Haptics patterns, audio-haptic synchronization, or debugging haptic issues - covers UIFeedbackGenerator, CHHapticEngine, AHAP patterns, and Apple's Causality-Harmony-Utility design principles from WWDC 2021
Generate audio tones, noise, DTMF signals, and simple sound effects programmatically. Export to WAV or MP3 format.
Enables Claude to create and interact with NotebookLM for document analysis, audio overviews, and knowledge synthesis
Generate songs, instrumentals, lyrics, and podcasts using EachLabs Mureka AI models. Also supports song extension, stem separation, and song recognition. Use when the user wants to create music, lyrics, or audio content.
Open the current working directory or a specified folder in Visual Studio Code.
Comprehensive GameMaker Studio 2 and GML expertise covering beginner to advanced topics. Provides guidance on object creation, GML syntax, event systems, data structures, file I/O, shaders, networking, platform-specific features, performance optimization, and debugging. Automatically invoked when working with .gml files, .yy files, .yyp projects, or GameMaker-related tasks. References official manual (manual.gamemaker.io) for authoritative documentation.
Interactive web apps for data science: Streamlit, Panel, and Gradio. Use for prototyping ML models, creating data exploration dashboards, and sharing insights with non-technical stakeholders.
Apply Walter Murch's legendary film sound principles to marketing video, creating emotionally resonant audio that audiences feel without consciously noticing. Use when: Designing sound for brand films and documentaries; Creating emotional impact in video ads; Layering music, effects, and voice effectively; Building immersive soundscapes for content; Elevating production value through audio
Multimodal AI processing via Google Gemini API (2M tokens context). Capabilities: audio (transcription, 9.5hr max, summarization, music analysis), images (captioning, OCR, object detection, segmentation, visual Q&A), video (scene detection, 6hr max, YouTube URLs, temporal analysis), documents (PDF extraction, tables, forms, charts), image generation (text-to-image, editing). Actions: transcribe, analyze, extract, caption, detect, segment, generate from media. Keywords: Gemini API, audio transcription, image captioning, OCR, object detection, video analysis, PDF extraction, text-to-image, multimodal, speech recognition, visual Q&A, scene detection, YouTube transcription, table extraction, form processing, image generation, Imagen. Use when: transcribing audio/video, analyzing images/screenshots, extracting data from PDFs, processing YouTube videos, generating images from text, implementing multimodal AI features.
Generate speech audio from text using HeyGen's Starfish TTS model. Use when: (1) Generating standalone speech audio files from text, (2) Converting text to speech with voice selection, speed, and pitch control, (3) Creating audio for voiceovers, narration, or podcasts, (4) Working with HeyGen's /v1/audio endpoints, (5) Listing available TTS voices by language or gender.