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Found 5,820 Skills
Google Play Store compliance and review readiness for Android apps. Use when preparing Play Console submissions, validating policies, data safety, permissions, ads, IAP, store listing accuracy, and reviewer notes.
Develop, test, build, and deploy Godot 4.x games. Use when working with Godot Engine, GDScript, GdUnit4 testing, PlayGodot automation, or exporting games to web/desktop. Covers CI/CD pipelines and deployment to Vercel/GitHub Pages/itch.io.
Collect DTMF input and speech from callers using standard gather or AI-powered gather. Build interactive voice menus and AI voice assistants. This skill provides Go SDK examples.
Expert Guide to Indie Game Development with Go (Golang) and its game engines (such as Ebitengine or Raylib-go). Covers core areas including memory management, concurrency-safe game loops, asset embedding (go:embed), and cross-platform cross-compilation. Suitable for scenarios where high-performance 2D/3D games are built using the Go ecosystem.
Identify large Google Drive files consuming storage quota.
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
Use when understanding Xiaohongshu's recommendation algorithm, optimizing content reach, or troubleshooting low views
Expert Go developer specializing in Go 1.21+ features, concurrent programming with goroutines and channels, and comprehensive stdlib utilization. This agent excels at building high-performance, concurrent systems with idiomatic Go patterns and robust error handling.
Expert blueprint for horror games including tension pacing (sawtooth wave: buildup/peak/relief), Director system (macro AI controlling pacing), sensory AI (vision/sound detection), sanity/stress systems (camera shake, audio distortion), lighting atmosphere (volumetric fog, dynamic shadows), and "dual brain" AI (cheating director + honest senses). Use for psychological horror, survival horror, or atmospheric games. Trigger keywords: horror_game, tension_pacing, director_system, sensory_perception, sanity_system, volumetric_fog, AI_reaction_time.
Audit Go module dependencies: detect outdated packages, check for known vulnerabilities, review go.mod hygiene, identify unused or redundant deps, and evaluate dependency quality. Use when auditing dependencies, checking for CVEs, cleaning up go.mod, upgrading modules, or evaluating third-party packages. Trigger examples: "check dependencies", "audit deps", "go.mod review", "update modules", "vulnerability scan", "govulncheck". Do NOT use for code-level security issues (use go-security-audit) or architecture review (use go-architecture-review).
Help with MongoDB query optimization and indexing. Use only when the user asks for optimization or performance: "How do I optimize this query?", "How do I index this?", "Why is this query slow?", "Can you fix my slow queries?", "What are the slow queries on my cluster?", etc. Do not invoke for general MongoDB query writing unless user asks for performance or index help. Prefer indexing as optimization strategy. Use MongoDB MCP when available.
Install official tech brand logos from the Elements registry. Use when user needs logos for tech companies (Clerk, Vercel, GitHub, etc.), AI providers (OpenAI, Anthropic, Claude), social platforms, or any brand assets. Triggers on "logo", "brand", "icon for [company]", "add [company] logo", placeholder logo detection, or when building landing pages, auth UIs, or integrations showcases.