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Found 420 Skills
Compare specs of 2–5 products side-by-side on Newegg. Use this skill whenever the user wants to compare products, see specs side by side, check differences between models, or evaluate options before buying — even if they don't say "compare" explicitly. Triggers: "compare these GPUs on newegg", "which is better RTX 4070 vs 4080", "比较这几个商品的规格", "side by side specs", "newegg compare", "help me pick between", "what are the differences between", "对比 Newegg 商品".
Validate Three.js WebGPU/TSL implementations against falsifiable claims. Use for visual or mechanism correctness, temporal behavior, target performance or GPU attribution, resource ownership, and lifecycle stability.
Replicate the macbook-metrics setup on any Mac — a local, always-on system-metrics collector (CPU, GPU, RAM, disk, network, battery, thermals) built as a Swift CLI, run by launchd every 60s, stored in SQLite, and backed up to a private GitHub repo. Use when someone wants long-term Mac performance tracking, asks how macbook-metrics works, or wants to set up the same monitoring on a new machine. Differentiator: covers the full architecture and setup ideology, not day-to-day querying of an existing install.
Provides guidance for interpreting and manipulating neural network internals using nnsight with optional NDIF remote execution. Use when needing to run interpretability experiments on massive models (70B+) without local GPU resources, or when working with any PyTorch architecture.
Hub hiệu ứng cuộn trang — 64 bản GỐC nguyên văn (freefrontend/CodePen, MIT) ở repo Rheinmir/uiux-asset để copy nguyên file, kèm 7 hiệu ứng vanilla nhẹ: reveal-on-scroll, staggered text, scroll highlight, sticky shrink nav, scroll-to-top, scrollspy TOC, parallax nhẹ data-speed. Vanilla HTML/CSS/JS, tôn trọng prefers-reduced-motion. Gọi khi user nói "hiệu ứng scroll", "scroll reveal", "scroll to top", "scrollspy", "parallax nhẹ", "highlight khi cuộn", hoặc /scroll-effects. KHÁC `blur` (WebGL chuyển ảnh nặng GPU) và `timeline` (trục mốc thời gian) — đây là các hiệu ứng cuộn trang dùng hàng ngày, nhẹ, không dependency.
Use when rigging a character, creature or prop in Maya: "rig this character", placing or orienting joints, Orient Joint doing nothing, IK/FK switch and matching, pole vector flips or elbow drift, space switching, foot roll, spline IK spine, offsetParentMatrix, blendMatrix or matrix rigging, controls and lockdown for animators, Quick Rig, HumanIK, AdvancedSkeleton or mGear, a game skeleton for Unreal or Unity, or a slow rig (parallel evaluation, profiling, GPU Override not kicking in).
NVIDIA's runtime safety framework for LLM applications. Features jailbreak detection, input/output validation, fact-checking, hallucination detection, PII filtering, toxicity detection. Uses Colang 2.0 DSL for programmable rails. Production-ready, runs on T4 GPU.
Generates and edits SVG logos, icons, and graphics. Use when creating SVG files, designing logos or icons, writing path data, optimizing SVGs, building icon systems, animating SVG elements, or modifying existing vector graphics. Covers path commands, shape primitives, styling, accessibility, gradients, masks, sprites, optimization, and animation (CSS keyframes, GPU acceleration, staggering, easing, SVG-specific techniques).
Chuyển/lộ ảnh qua mask hữu cơ dạng vòng loang mực (ink-splatter/blob, `mask-image` radial-gradient động theo scroll progress) hoặc pin split-screen sticky (ảnh cố định bên trái, text cuộn bên phải, đổi ảnh qua mask khi panel active đổi). Bản gốc nguyên văn (Ink Transition, Pinned Split-Screen…) ở repo Rheinmir/uiux-asset; assets/ là bản vanilla CSS mask nhẹ, không WebGL. Gọi khi user nói "mask reveal", "ink transition", "chuyển ảnh qua mask", "split-screen sticky pin", "blob reveal effect", "vết mực loang", "pin ảnh cố định cuộn chữ", hoặc /mask-reveal-transition. KHÁC `skills/scroll-effects` (reveal đơn giản opacity/translate, KHÔNG có mask hình dạng) và `skills/blur` (shader WebGL nặng GPU cho chuyển ảnh toàn màn hình — đây là CSS `mask-image` nhẹ, không cần Three.js/canvas).
Write Blender 5.2 add-ons as extensions - blender_manifest.toml, operators/panels/menus/property groups/preferences, bpy.props rules after 5.0, undo/redo, modal and timer patterns, gpu drawing (no bgl), bundling Python wheels, CLI validate/build/install, testing headless, extensions platform publishing. Use when creating or fixing a Blender add-on, tool, or UI.
Expert real-time VFX artist specializing in particle systems, shader effects, and the invisible craft that makes games feel satisfying. Masters Niagara, VFX Graph, Godot GPU particles, and understands the AAA principles that make effects read clearly at 60fps. Use when "particle system, visual effects, vfx, particles, niagara, vfx graph, flipbook, sprite sheet, explosion effect, magic effect, trail effect, beam effect, dissolve, distortion, force field, hit effect, muzzle flash, impact effect, smoke particles, fire effect, soft particles, game juice, screen shake, particle overdraw, effect optimization, vfx, particles, effects, niagara, vfx-graph, game-juice, visual-effects, shaders, flipbook, trails, beams, explosions, optimization, gpu-particles" mentioned.
Connect to the Newegg PC Builder MCP service to retrieve PC build configurations, component compatibility checks, and build recommendations. Use this skill whenever the user asks about PC builds, custom PC configurations, component compatibility, budget builds, gaming rigs, workstation setups, or anything related to selecting or validating PC components on Newegg — even if they don't mention "PC Builder" by name. Also trigger when the user says things like "help me build a PC", "is this GPU compatible with my motherboard", "what parts do I need for a $1500 gaming build", or "show me Newegg build configs".