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Found 1,029 Skills
Engage Reddit, Indie Hackers, Hacker News and other communities for Product Hunt launches. Use this skill to identify relevant communities, craft appropriate posts, and drive cross-platform engagement without appearing spammy.
Expert patterns for Godot audio including AudioStreamPlayer variants (2D positional, 3D spatial), AudioBus mixing architecture, dynamic effects (reverb, EQ,compression), audio pooling for performance, music transitions (crossfade, bpm-sync), and procedural audio generation. Use for music systems, sound effects, spatial audio, or audio-reactive gameplay. Trigger keywords: AudioStreamPlayer, AudioStreamPlayer2D, AudioStreamPlayer3D, AudioBus, AudioServer, AudioEffect, music_crossfade, audio_pool, positional_audio, reverb, bus_volume.
Move large folders from the C drive to other drives (D/E/F, etc.), keep the original path accessible via symbolic links, and free up space on the C drive. Use this skill when the user mentions issues such as insufficient C drive space, C drive showing red, moving large folders, freeing up C drive space, symlink migration, C drive full, etc.
Personal AI tutoring skill that deeply researches any topic, then creates rich, interactive HTML courses with quizzes, simulators, debug challenges, explain-back exercises, real-world missions, and more. Tracks per-concept mastery across sessions with spaced repetition. Use when: (1) the user wants to learn a new topic, (2) the user says 'teach me X' or 'I want to learn X', (3) the user asks for an interactive lesson or course, (4) the user wants to study or review a subject. Works for any topic: technical, conceptual, creative, math, languages.
Expert blueprint for shader programming (visual effects, post-processing, material customization) using Godot's GLSL-like shader language. Covers canvas_item (2D), spatial (3D), uniforms, built-in variables, and performance. Use when implementing custom effects OR stylized rendering. Keywords shader, GLSL, fragment, vertex, canvas_item, spatial, uniform, UV, COLOR, ALBEDO, post-processing.
Use when solution space exploration is complete and you're ready to create an implementation plan. Enforces "simple over easy" - the fundamentally right solution, not the path of least resistance. Triggers after /design-solution, when a solution has been chosen, or when asked to "make a plan" or "create a plan".
Complete design system reference for any project - colors, typography, spacing, components, animations. Adapts to project theme and tech stack. Use when implementing UI, choosing colors, creating animations, or ensuring brand consistency. For new design systems, use ui-research skill first.
Lark Wiki Skill. Create knowledge spaces and Wiki page nodes. Use this Skill when you need to organize and archive documents in Lark Wiki.
Adversarial code review using the opposite model. Spawns 1–3 reviewers on the opposing model (Claude spawns Codex, Codex spawns Claude) to challenge work from distinct critical lenses. Triggers: "adversarial review".
Implement, review, or improve data visualizations using Swift Charts. Use when building bar, line, area, point, pie, or donut charts; when adding chart selection, scrolling, or annotations; when plotting functions with vectorized BarPlot, LinePlot, AreaPlot, or PointPlot; when customizing axes, scales, legends, or foregroundStyle grouping; or when creating specialized visualizations like heat maps, Gantt charts, stacked/grouped bars, sparklines, or threshold lines.
Google Chat: Manage Chat spaces and messages.
Sub-agent powered code reviews spanning correctness, tests, consistency, and fit