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Found 563 Skills
iOS application development guide covering UIKit, SnapKit, and SwiftUI. Includes touch targets, safe areas, navigation patterns, Dynamic Type, Dark Mode, accessibility, collection views, common UI components, and SwiftUI design guidelines. For detailed references on specific topics, see the reference files. Use when: developing iOS apps, implementing UI, reviewing iOS code, working with UIKit/SnapKit/SwiftUI layouts, building iPhone interfaces, Swift mobile development, Apple HIG compliance, iOS accessibility implementation.
Expert quality gate decisions for iOS/tvOS: which gates matter for your project size, threshold calibration that catches bugs without blocking velocity, SwiftLint rule selection, and CI integration patterns. Use when setting up linting, configuring CI pipelines, or calibrating coverage thresholds. Trigger keywords: SwiftLint, SwiftFormat, coverage, CI, quality gate, lint, static analysis, pre-commit, threshold, warning
Use when starting any iOS/Swift conversation - establishes how to find and use Axiom skills, requiring Skill tool invocation before ANY response including clarifying questions
SwiftUI implementation patterns for building Apple-quality iOS UIs. Covers design system (colors, typography, spacing), state management, layout, view composition, navigation, components, accessibility, and animation polish. This skill should be used when writing, reviewing, or refactoring SwiftUI views, layouts, state management, navigation flows, or component selection.
Use when building 3D content, AR experiences, or spatial computing with RealityKit. Covers ECS architecture, SwiftUI integration, RealityView, AR anchors, materials, physics, interaction, multiplayer, performance.
Inspect an existing repo and generate OpenEditor onboarding config for it. Use when Codex needs to make a project OpenEditor-compatible by inferring framework or platform from the file tree, creating or updating `.logic-editor.json`, creating `oe-swift.json` for iOS or SwiftUI projects, or explaining which config fields still need manual confirmation.
MacOS voice input tool with local/cloud ASR engines, LLM text optimization, and fully local storage built in Swift
Use when bridging UIKit and SwiftUI, debugging Auto Layout constraints, working with Combine, TextKit, or UIKit animations.
Use when testing async code with Swift Testing. Covers confirmation for callbacks, @MainActor tests, async/await patterns, timeout control, XCTest migration, parallel test execution.
Use when working with Codable protocol, JSON encoding/decoding, CodingKeys customization, enum serialization, date strategies, custom containers, or encountering "Type does not conform to Decodable/Encodable" errors - comprehensive Codable patterns and anti-patterns for Swift 6.x
Use when building iOS apps with UIKit, implementing MVVM/MVC/Coordinator patterns, or integrating UIKit with SwiftUI.
Expert performance decisions for iOS/tvOS: when to optimize vs premature optimization, profiling tool selection, SwiftUI view identity trade-offs, and memory management strategies. Use when debugging performance issues, optimizing slow screens, or reducing memory usage. Trigger keywords: performance, Instruments, Time Profiler, Allocations, memory leak, view identity, lazy loading, @StateObject, retain cycle, image caching, faulting, batch operations