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Found 1,038 Skills
Game development with Unity, Unreal Engine, and Godot. Use when building games, implementing game mechanics, physics, AI, or working with game engines.
Create platform-native content that resonates with each community's culture. Use when adapting technical content for WeChat, Hacker News, Reddit, Medium, Twitter/X, Dev.to, or LinkedIn. Transforms generic writing into content that feels written BY that community, not AT them.
Send messages, embeds, and marketing content to Discord channels via webhooks or bot API. Manage community engagement, announcements, and automated posting. Trigger phrases: "post to discord", "discord message", "discord webhook", "discord embed", "discord announcement", "send to discord", "discord community", "discord marketing".
Create engaging Substack Notes that build community and grow subscribers. Use this skill when asked to write Substack Notes, short-form content for Substack, or help with Substack growth strategy. Triggers include requests for Substack Notes, Note ideas, or Substack engagement content.
Designs a company's developer relations program from the top - the business driver that funds it, the two goals it is allowed to serve, the pillar mix (advocacy, marketing, enablement, community) for its stage, audience priority, build-vs-buy per bet, staffing sequence, and a written refused list. Use whenever someone asks whether to start doing DevRel, what a new devrel program should do first, why devrel work is busy but not landing, how to justify the program to an exec, which pillar deserves the next investment, who to hire next, or whether to outsource content, events or community - even if they never say "strategy". Not the first-90-days plan - use samber/developer-relations-skills@developer-relations-kickoff. Not metrics, org chart or budget math.
Product discovery and market research expert. Use when validating product ideas, conducting market research, user interviews, competitive analysis, or opportunity assessment. Covers JTBD, Kano model, and Value Proposition Canvas.
Viral memecoin content creation and distribution engineering. Use when creating memes, launching viral campaigns, coordinating raids, or building narrative momentum. Covers: meme format selection, viral hooks, platform-specific distribution, community activation, engagement farming.
Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.
Guidelines for C# development including Blazor, Unity game development, and .NET backend best practices
Estimate market size using TAM, SAM, and SOM with top-down and bottom-up approaches. Use when sizing a market opportunity, estimating addressable market, preparing for investor pitches, or evaluating market entry.
Build managed ingestion pipelines into Databricks using Lakeflow Connect. Use when ingesting from SaaS apps (Salesforce, Workday Reports, ServiceNow, Google Analytics 4, HubSpot, Confluence) or databases (SQL Server cloud and on-prem; PostgreSQL/MySQL CDC in PuPr) into Unity Catalog with serverless pipelines.
Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).