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Found 939 Skills
This skill converts text to high-quality audio files using ElevenLabs API. Use this skill when users request text-to-speech generation, audio narration, or voice synthesis with customizable voice parameters (stability, similarity boost) and voice presets (rachel, adam, bella, elli, josh, arnold, ava).
Use when "downloading videos", "saving YouTube videos", "converting to MP3", "video quality", or asking about "yt-dlp", "video formats", "audio extraction"
Ruby refactoring guidelines from community best practices. This skill should be used when refactoring, reviewing, or restructuring Ruby code to improve design, readability, and maintainability. Triggers on tasks involving code smells, method extraction, conditional simplification, coupling reduction, design patterns, or Ruby idiom adoption.
Expert in spatial audio, procedural sound design, game audio middleware, and app UX sound design. Specializes in HRTF/Ambisonics, Wwise/FMOD integration, UI sound design, and adaptive music systems. Activate on 'spatial audio', 'HRTF', 'binaural', 'Wwise', 'FMOD', 'procedural sound', 'footstep system', 'adaptive music', 'UI sounds', 'notification audio', 'sonic branding'. NOT for music composition/production (use DAW), audio post-production for film (linear media), voice cloning/TTS (use voice-audio-engineer), podcast editing (use standard audio editors), or hardware design.
Read, watch, and listen to video/audio files. Extract key frames to "see" videos, extract audio to "hear" them via Whisper transcription. Use when a user sends a video/audio and asks about its content, what's in it, what someone said, etc.
Comprehensive GameMaker Studio 2 and GML expertise covering beginner to advanced topics. Provides guidance on object creation, GML syntax, event systems, data structures, file I/O, shaders, networking, platform-specific features, performance optimization, and debugging. Automatically invoked when working with .gml files, .yy files, .yyp projects, or GameMaker-related tasks. References official manual (manual.gamemaker.io) for authoritative documentation.
Interactive web apps for data science: Streamlit, Panel, and Gradio. Use for prototyping ML models, creating data exploration dashboards, and sharing insights with non-technical stakeholders.
FFmpeg CLI reference for video and audio processing, format conversion, filtering, and media automation. Use when converting video formats, resizing or cropping video, trimming by time, replacing or extracting audio, mixing audio tracks, overlaying text or images, burning subtitles, creating GIFs, generating thumbnails, building slideshows, changing playback speed, encoding with H264/H265/VP9, setting CRF/bitrate, using GPU acceleration, creating storyboards, or running ffprobe. Covers filter_complex, stream selectors, -map, -c copy, seeking, scale, pad, crop, concat, drawtext, zoompan, xfade.
Transcribe audio/video with AssemblyAI (local upload or URL), plus subtitles + paragraph/sentence exports.
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.
Download videos using yt-dlp. Use when user asks to download video, download audio, download subtitles, or provides a video URL from YouTube, Bilibili, Twitter, etc.
Initialize and configure LangGraph projects with proper structure, langgraph.json configuration, environment variables, and dependency management. Use when users want to (1) create a new LangGraph project, (2) set up langgraph.json for deployment, (3) configure environment variables for LLM providers, (4) initialize project structure for agents, (5) set up local development with LangGraph Studio, (6) configure dependencies (pyproject.toml, requirements.txt, package.json), or (7) troubleshoot project configuration issues.