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Found 300 Skills
When the user wants to understand or optimize for SERP features. Also use when the user mentions "SERP," "SERP features," "search result features," "People Also Ask," "PAA," "sitelinks," "knowledge panel," "local pack," "rich results," "zero-click," "SERP types," "AI Overviews," "Bing Copilot," "Yandex AI," or "schema for SERP" (schema and SERP features are strongly related).
Nature figure preparation: resolution (300+ DPI), formats (AI/EPS/TIFF), RGB color, Helvetica/Arial fonts, lowercase panel labels, image integrity requirements.
Covers creation and maintenance of a custom Bitrix module in /local/modules/<vendor>.<module>/ — CModule class, install/index.php, DoInstall and DoUninstall, install/version.php with $arModuleVersion, registration of events and agents during installation, module options (options.php), generation via make:module. Applied when creating a new module, refining installation/uninstallation, registering event handlers and publishing module options in the Admin Panel. Key terms — CModule, DoInstall, DoUninstall, module manifest, install/index.php, make:module, vendor.module.
Open an AG2 network `discussion` channel — N-party (2+) round-robin where each participant speaks in fixed order, cycling until explicit close or TTL. Use when the user wants a brainstorm with a fixed cast, a panel discussion, or round-robin reviewers. Covers `agent_client.open(type="discussion", target=[...], knobs={"ordering": ORDERING_ROUND_ROBIN})`, the `expected_next_speaker` rotation, the `hc.can_send(...)` probe pattern (default handlers skip LLM calls when it isn't their turn), `DiscussionState`, the `turn_within` expectation defaults (`warn` at 120s / `hide` at 600s), view-window sizing for N participants, and the four close patterns that work with this adapter. Load this after `ag2-network-quickstart`. For conditional handoffs or declarative orchestration, see `ag2-network-workflow` instead.
Pick which Real A11y surface to use (CLI, testing, MCP, inspector, React, Storybook addon, or Chrome extension). Use when the user asks which package to install, how to audit a page, gate CI, give an agent a11y tools, embed a panel, or add Storybook a11y — or when comparing Real A11y to axe / Playwright MCP.
Deterministic method for placing signature, date, and text fields in a web e-signature composer through a browser automation session, using a fixed signature page, numeric Location panel coordinates instead of drag, and a save-as-draft default. Use when automating envelope preparation for generated agreements and you need repeatable field positions, correct per-recipient ownership, and a hard gate before anything is sent or signed.
Finds the price buyers will actually pay. Reads the consumer panel's four price answers per buyer into a Van Westendorp price-sensitivity range (too cheap, a bargain, getting expensive, too expensive), sets it against what competitors really charge and against the CFO's margin, and recommends a price, a price ladder (good / better / best) and an opening offer to test. Use when the user says "how much should I charge", "price this", "is $X too expensive", "pricing strategy", "what price", or after the consumer panel.
Create Vega and Vega-Lite visualizations with ES|QL data sources in Kibana. Use when building custom charts, dashboards, or programmatic panel layouts beyond standard Lens charts.
Build a neutral clickable low-fi prototype from a product brief during discovery, after the first synthetic panel and before refreshing the brief or drafting a backlog. Preserve business rules and explicit assumptions, simulate the chosen flow locally, and verify navigation and relevant states in a browser. Use for discovery wireframes or testing a flow before detailed design.
Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets, seamless tiles, isometric buildings, top-down maps, pixel art, UI buttons and panels, parallax background layers or depth planes for side-scrollers, and character or concept art; or when assets need transparent backgrounds, background removal, style-consistent variation batches, upscaling, pixel-grid cleanup, or PNG export for Unity, Godot, or Unreal.
Payload CMS v3 — TypeScript-native headless CMS with code-first collections, hooks, access control, Local/REST/GraphQL APIs, admin panel, and database adapter pattern
Design and create Busabase-backed App-in-Skill packages with a canonical app project, Busabase-native setup and product onboarding, review/execution workflows, a standardized responsive UI, and AirApp-first delivery. Use when a user wants a Busabase research desk, review queue, planner, action console, operating dashboard, control panel, collaboration workspace, onboarding/readiness flow, or an existing Kelly App-based skill updated. Every generated skill contains a complete app/ project, deploys that source to Busabase AirApp by default, runs pnpm dev only when local preview is explicitly requested, follows the Kelly desktop and phone UI contract, delegates AirApp runtime, SDK, security, scaffolding, and deployment constraints to busabase-app-creator, and delegates repository-level conformance testing to kelly-app-skill-creator-tests.