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Found 2,776 Skills
Huawei Cloud CCE Metric analysis skill using the Python dispatcher with hcloud-backed cloud service queries. Use this skill when the user wants to: (1) query Pod/Node/CoreDNS/nginx-ingress/autoscaler/control-plane CPU, memory, disk, QPS, latency, request, connection, certificate, scaling, or error-rate metrics, (2) get resource usage TopN rankings, (3) query ECS/ELB/EIP/NAT cloud resource metrics, (4) aggregate cluster monitoring data with anomaly detection, (5) detect threshold-based resource anomalies. Trigger: user mentions "metric analysis", "指标分析", "CCE metrics", "CCE 指标", "AOM metrics", "AOM 指标", "CoreDNS metrics", "CoreDNS 指标", "nginx ingress metrics", "nginx-ingress 指标", "autoscaler metrics", "autoscaler 指标", "HPA metrics", "HPA 指标", "apiserver metrics", "etcd metrics", "controller manager metrics", "scheduler metrics", "control plane metrics", "控制面指标", "certificate expiration", "证书过期", "resource metrics", "资源指标", "CPU usage", "CPU 使用率", "memory usage", "内存使用率", "performance monitoring", "性能监控", "TopN", "resource ranking", "资源排名"
End-to-end production workflow guidance for Blender — the order to assemble scenes (block-out → camera → light → forms → materials → detail → render → composite → export), critique protocols, time budgets, and recovery patterns. Use whenever the user asks to "make a complete scene / hero shot / production-quality render", "what's the right order to do this", "set up a full pipeline", or has a multi-step request crossing modeling + lighting + materials + rendering. Make sure to use this skill for any request that spans multiple phases of 3D work, even if the user does not say "workflow" — also covers "make a final image of X", "produce a hero render", "professional-looking result".
Final craft pass applying the compound details from the polish checklist — micro-typography, spacing rhythm, hover states, and a signature detail — directly to code. Use when the surface is functionally complete but feels unfinished, or when the user says "polish this" / "it looks generic" / "add the final touches". Invoke when the user asks for polish on their UI, or mentions 'polish' alongside design / UI / frontend work.
Migrate workloads from Heroku to AWS. Triggers on: migrate from Heroku, Heroku to AWS, move off Heroku, migrate Heroku app, migrate Heroku Postgres to RDS, migrate Heroku Redis to ElastiCache, migrate Heroku Kafka to MSK, migrate dynos to Elastic Beanstalk, migrate dynos to Fargate, Heroku migration, move from Heroku to AWS, migrate Heroku Private Space, Heroku to Elastic Beanstalk, Heroku to ECS, Heroku to Fargate, leave Heroku, migrate off Heroku platform, what-if workshop, reprice Heroku migration, compare migration scenarios, workshop mode. Runs a 6-phase process: discover Heroku resources live via the authenticated Heroku CLI (read-only, consent-gated) and/or from Terraform files, Procfile/app.json, and optional billing exports, clarify migration requirements, design AWS architecture, estimate costs, generate migration artifacts, and collect optional feedback. After Estimate, an optional what-if workshop can reprice region/HA/compute/Graviton scenarios without re-discovery. Clarify must finish before Design, Estimate, or Generate. Uses a flat resource model (no clustering or dependency graphs) with deterministic mapping tables for core services (Dynos → Elastic Beanstalk by default, Postgres → RDS/Aurora, Redis → ElastiCache, Kafka → MSK) and a fast-path table for 13+ common add-ons. Cedar/Fir generation detection is detect-only in v1. Pipeline/Review Apps are detect-only. Do not use for: GCP or Azure migrations to AWS, AWS-to-Heroku reverse migration, general AWS architecture advice without migration intent, Heroku-to-Heroku refactoring, or multi-cloud deployments that do not involve migrating off Heroku.
Use this skill when working with Niagara particle systems, VFX, effects, emitter, Niagara component, or Niagara parameter in Unreal Engine C++. Covers spawning systems, setting parameters, data interfaces (SkeletalMesh, StaticMesh, Curve, Array), OnSystemFinished delegate, and performance tuning. See references/niagara-parameter-types.md for type mapping and references/niagara-data-interfaces.md for data interface catalogue. For particle materials, see ue-materials-rendering.
Character driver skill for Linux kernel char devices. Use when implementing file_operations, cdev, copy_to_user, ioctl, or mmap for userspace interfaces. Activates on queries about char device, cdev, file_operations, copy_from_user, ioctl, or kernel mmap.
World Cup match prediction and pre-match intel for football (soccer) fans: predict who will win and a likely scoreline, backed by structured, verifiable evidence -- player profiles, squad dossiers, current form, head-to-head records, and past-tournament history -- using AnyCap web search and crawl. Weighs FIFA ranking, recent form, head-to-head, and key players, plus any user-defined dimensions (home advantage, injuries, rest, weather, vibes), then makes a clearly-labeled for-fun call with a confidence level and a mandatory disclaimer. Built on the 'search less, not faster' strategy: narrow the search space first, retrieve only what matters, then verify against authoritative sources. Use when a fan wants a World Cup match prediction, predicted score, or who-will-win call; wants a player's profile, bio, form, or stats; wants a full World Cup squad or national-team lineup table; wants to size up two teams before a match; or wants head-to-head and past World Cup context. Trigger on: World Cup prediction, predict the score, who will win, match prediction, predicted scoreline, World Cup, World Cup squad, national team lineup, pre-match analysis, matchup, player form, footballer stats, player profile, head-to-head, or scout a team.
Collect structured visual feedback from humans using AnyCap's annotation tool, or create and iterate on diagrams using the interactive whiteboard (Excalidraw). Covers image annotation, URL/web page review with screen recording, video review, audio feedback, and collaborative diagramming with Mermaid input. Use when you need a human to point at things, mark regions, draw on screenshots, review a web page or UI, narrate feedback over a recording, provide any spatially-grounded visual input, create or iterate on architecture diagrams, flowcharts, or wireframes. Also use when you need to present work-in-progress to a human for approval or revision. Trigger on: get feedback, show to user, review UI, annotate, mark up, visual feedback, screen recording, user review, human-in-the-loop, approval flow, interactive review, whiteboard, diagram, draw, flowchart, wireframe, or architecture chart.
Coordinate end-to-end HPC execution workflows across scheduler submission, job monitoring, log tracking, self-healing, and post-processing handoff. Use when a task spans Slurm, PBS, LSF, MPI sizing, queue operations, cluster-safe execution, or multi-stage HPC workflow orchestration.
亚马逊店铺 Fulfillment by Amazon(FBA)系列(与 linkfox-amazon-store-auth 同系列),经 /spApi/developerProxy 调用 SP-API:FBA Inbound Eligibility(getItemEligibilityPreview)、FBA Inventory(getInventorySummaries/createInventoryItem/deleteInventoryItem/addInventory)、Fulfillment Inbound v2024-03-20(InboundPlan/装箱/放置/运输/货件等)与 v0(prepInstructions/labels/BOL/shipments)、Fulfillment Outbound 2020-07-01(MCF 履约单/预览/退货/tracking/features)。当用户提到 FBA、入仓资格、Inbound Eligibility、FBA 库存摘要、Send to Amazon、Inbound Plan、FBA 货件、MCF、多渠道履约、getItemEligibilityPreview、getInventorySummaries、createInboundPlan、createFulfillmentOrder 时触发。与 External Fulfillment / 普通 Orders 不同。
Audit and fix Three.js and React Three Fiber apps for frame-loop performance, GPU memory leaks, scene-graph correctness, and visual defects like z-fighting, shadow acne, wrong color space, and broken resize handling. Uses React Doctor as the scanning engine plus a visual rubric checked against rendered output. Use when the user asks to improve, audit, scan, or clean up a Three.js, R3F, react-three-fiber, drei, or WebGL app, or types `/improve-threejs`.
Use the Slack CLI to create, run, and manage Slack apps from the terminal. Use whenever the developer wants to log in, add a team, switch workspaces, or authenticate with Slack; whenever Slack CLI commands are needed (local development with `slack run`, managing app lifecycle, the manifest).