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Found 481 Skills
Use for time-based grouping of issues into delivery phases. Creates, updates, and tracks milestones, associates issues and epics, monitors progress toward milestone completion.
Visual shader effects—glow/bloom, chromatic aberration, distortion, vignette, film grain, scanlines, glitch, dissolve, outline, and fresnel. Use when adding visual polish, post-processing effects, or stylized rendering to shaders.
Build explorative, interactive learning experiences as Next.js apps using the Geist design system. Use when creating tutorials, explorable explanations, interactive lessons, code sandboxes, quizzes, or any educational UI. Covers the Learning Loop pedagogy, 23+ learning component patterns, progress tracking, spaced repetition, and Bret-Victor-style interactive exploration — all with Geist's dark-first minimal aesthetic.
Capture knowledge manually into the flywheel. Save a decision, pattern, lesson, or constraint for future sessions. Triggers: "learn", "remember this", "save this insight", "I learned something", "note this pattern".
[Manual Only] Record project learnings in FORyusuke.md. Structurally append lessons learned, pitfalls, debugging stories, and improvement points obtained during the session. It only works when explicitly called via /teach (it will not be triggered automatically in normal work).
Implement Syncfusion WPF SfTreeNavigator for in-place hierarchical tree navigation and drill-down panels. Use this when building hierarchical navigation panels, drill-down navigation, or breadcrumb-style tree navigation in WPF. Covers declarative item creation, ItemsSource data binding with HierarchicalDataTemplate, Default and Extended navigation modes, HeaderTemplate customization, and MVVM-based SelectedItem selection.
Control motorized camera docks and enable intelligent subject tracking using DockKit. Use when discovering DockKit-compatible accessories, implementing camera subject tracking for faces or bodies, controlling dock motors for pan and tilt, configuring framing behavior, setting regions of interest, or building video apps with automatic camera tracking.
Verifica a Stack do Kestra. Além disso analisa parâmetros, rotas Traefik, volumes, recursos e conformidade do stack Kestra de Acordo com as Recomendações da Promovaweb.
TypeGPU is type-safe WebGPU in TypeScript. Use whenever the user writes, debugs, or designs TypeGPU code: 'use gpu' shader functions, tgpu.fn, buffers, textures, bind groups, compute and render pipelines, vertex layouts, slots, accessors, and any TypeGPU API. Shader logic and CPU-side resources are tightly coupled - handle both sides here even if the user only mentions one (e.g. "how do I write a shader", "how do I create a buffer"). Trigger on any mention of typegpu, tgpu, "use gpu", TypedGPU, or WebGPU code written using TypeGPU's schema API (d.*, tgpu.*, std.*). Do NOT trigger for raw WebGPU (using GPUDevice/GPURenderPipeline directly without tgpu), WGSL-only questions, Three.js, Babylon.js, or WebGL.
Revolut X live price and indicator monitoring. Use when the user asks to "monitor prices", "set up alerts", "watch RSI", "track EMA crossover", "volume spike alert", "Bollinger band alert", "MACD alert", or runs revx monitor commands. This is a long-running background process.
Full-stack integration expert specializing in the Feishu (Lark) Open Platform — proficient in Feishu bots, mini programs, approval workflows, Bitable (multidimensional spreadsheets), interactive message cards, Webhooks, SSO authentication, and workflow automation, building enterprise-grade collaboration and automation solutions within the Feishu ecosystem.
Analyze HLA genes, MHC binding, epitope-MHC associations, and immunogenomics for transplant compatibility, vaccine design, and immunotherapy. Integrates IMGT, IEDB, BVBRC, UniProt, and DGIdb. Use for HLA typing interpretation, antigen presentation analysis, MHC restriction, neoantigen prediction context, and transplant immunology.